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To add to the roundup todo list, use the following markdown format.
```
- [ ] optional description [link name](/link/to/item)
```
So it generates the following:
- [x] optional description [li…
skial updated
3 years ago
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To add to the roundup todo list, use the following markdown format.
```
- [ ] optional description [link name](/link/to/item)
```
So it generates the following:
- [x] optional description [li…
skial updated
4 years ago
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**It's a request to implement DirectionalLight2D node**
**Area of usage:**
- space games
- top-down "outdoor" scenes
- platformer\metroidvania games with "outdoor" scenes
**Features desire…
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**Describe the project you are working on:**
A 2D remake of a NES fighting game.
**Describe how this feature / enhancement will help your project:**
It would make my life easier, implementing an …
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Right now the only way to reach the chapter marks of a podcast is by playing back the podcast and then selecting the chapter marks screen. It would be nice, if there were a possibilty to reach the cha…
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Review the [guide](https://www.gdquest.com/open-source/guidelines/contributing-to-gdquest-projects/) and list everything that:
- Needs to be clarified or improved
- Is missing and should be explained…
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In order to get #1 working, our engine needs to load levels as objects rather than loading a level fully. This is especially important since this is a Metroidvania-ish style game, so there should prob…
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I'll do some more rough level design soon, but before I can do a final level pass, we would need to figure out these things:
- Player movement -
The main thing would be deciding on launching past …
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**Describe the project you are working on:**
2D action games, like a 2D fighting game, with multiple similar characters.
**Describe how this feature / enhancement will help your project:**
Will m…
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This is probably easier to explain using pictures rather than text, so here is a screenshot of “Where Giants Have Fallen” from _Eternal_ using the shader renderer in 1.3:
Here it is in 1.2.1 us…