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### Others / Hooks
- [ ] `NPC:EyePosition()` [Link](https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/server/ai_basenpc.h#L1405): This is something that people have wanted to be…
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If you have SteamVR installed on your machine, opening the `Options` menu of Half-Life 2: Deathmatch will cause SteamVR to launch, regardless of whether Virtual Reality mode is enabled in HL2:DM or wh…
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### Describe the bug
This is a Half-Life 2 bug.
There are two ways to break prop_physics entities with ent_fire command:
- break
- sethealth 0
`Break` input breaks **all** prop_physics in …
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Hello! The game freezes when loading a map when moving to another location. Also during the quick save the game freezes and the sound is sticking. There may be crashes associated with downloading Garr…
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### System information
Asus TUF F15 FX516PM
- GPU: ASRock AMD Radeon RX 7800 XT 16GB
- Driver: Mesa RADV 23.3-oibaf PPA
- Wine version: 8.16
- DXVK version: 2.3
- eGPU: Razer Core X
- Distri…
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### Describe the bug
1. `allow_overhead` allows gravity gun to carry the prop directly above the wielder. In P2CE and `Portal 2` it's just not work. This interaction use Magnusson Device and helico…
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There is a few Hazard Course trigger_once messages in Half-Life and Half-Life: Blue Shift that are hardcoded into .bsp files, and one message (HZ_FIRETEXT) has a hardcoded duplicate. The maps are: bsh…
ghost updated
5 years ago
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16bit Floating point support has been a feature of GPUs since Nvidia's Pascal, AMD's RDNA2, and Adreno GPUs starting at some point (couldn't find out when). Copied from [this WebGPU suggestion](url)…
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Hello,
I am a map developer and server operator for Garry's Mod. I have two maps; one of which is used frequently by the playerbase on the server. As of around March time a change was made that cause…
ghost updated
5 years ago
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### Describe the bug
momentary_rot_button is supposed to rotate to an arbitrary position and then be able to move a func_movelinear to a position relative to the rotated button. This movement logic w…