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**Describe the bug**
Dynamic Edge Lights do not think the drawers from Storage Drawers Mod (version: 7.0.2)(by Texelsaur) as wall so they become squares.
Forge version: 1.15.2-31.2.20
Mod version…
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dynamic light sources for things like explosions
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There is a feature for the renderer to add dynamic lights based on BSP entities with the `light` class name. There are no Tremulous or Unvanquished maps that use it. I don't know if this is a Wolfenst…
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Together with script in multiplayer (issue #99 ) this could be very powerful. This type of light should of course be exposed to the script.
Of course mappers shouldn't spam them, because that would lo…
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### Tested versions
- Reproducible in: v4.3.rc1.official [e343dbbcc], v4.3.beta3.official [82cedc83c], v4.2.2.stable.official [15073afe3]
### System information
Godot v4.3.rc1 - Windows 10.0.…
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Map name: ze_blackmesa_dp
Notice that it doesn't light up only when being directly aimed on.
https://user-images.githubusercontent.com/3608544/194762630-691b478a-5798-41cb-ad61-6e2e7292e06a.mp4
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**Is your feature request related to a problem? Please describe the solution you'd like**
It would be great if the config has a way to disable dynamic lighting for either all particles or have a list…
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On the esp32 automatic light sleep / dynamic frequency scaling / power management puts the CPU to sleep when all tasks are idle thereby reducing the power consumption to about 1mA instead of around 40…
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According to [this blog post](https://morgan3d.github.io/articles/2019-04-01-ddgi/overview.html), we can repurpose the current light probes system to be dynamic, work in real time and at little expens…
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Ignore the banner, I'll make a generic one later.
# 🪄 Introduce linebreak behaviour
I suspect that the ReVanced Website doesn't use any line break behaviour for its text because of…