issues
search
bsamuels453
/
With-Fire-and-Iron
Airship combat simulator I'm working on in my spare time. Most of the code is based on one of my older sim projects, Forge. Check out the issues section to see what modules I'm working on at the moment.
2
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
refactor gameobject hierarchy to allow easy extension
#59
bsamuels453
closed
11 years ago
2
add occupationgrid checks to allow objects to be "accessible" to npcs
#58
bsamuels453
closed
11 years ago
2
placed objects are able to overlap if placed rapidly
#57
bsamuels453
closed
11 years ago
1
cannon drop sprite being placed at 0.25 unit offset from real position
#56
bsamuels453
closed
11 years ago
1
provide rasterizer and depth stencil settings through shader .config files
#55
bsamuels453
closed
11 years ago
2
object placement tool rotations
#54
bsamuels453
opened
11 years ago
1
object placement kinaesthetics
#53
bsamuels453
closed
11 years ago
2
port/starboard hull cutting placement restrictions
#52
bsamuels453
opened
11 years ago
0
object deletion tool
#51
bsamuels453
opened
11 years ago
0
room zoning tool
#50
bsamuels453
closed
11 years ago
2
importing of partially edited airships
#49
bsamuels453
opened
11 years ago
1
placed cannon objects cut into hull
#48
bsamuels453
opened
11 years ago
1
implement airship walls as gameobjects
#47
bsamuels453
opened
11 years ago
1
flesh out object editor subsystems
#46
bsamuels453
closed
11 years ago
2
standardize editor tools and object placement
#45
bsamuels453
closed
11 years ago
2
content pipeline rework
#44
bsamuels453
closed
11 years ago
2
Monogame conversion
#43
bsamuels453
opened
11 years ago
2
Implement importing and exporting of game objects
#42
bsamuels453
closed
11 years ago
2
AI revisited: part deux
#41
bsamuels453
opened
11 years ago
0
dynamic light sources
#40
bsamuels453
opened
11 years ago
2
polishing
#39
bsamuels453
opened
11 years ago
0
advanced collision physics
#38
bsamuels453
closed
11 years ago
3
Housekeeping 2
#37
bsamuels453
opened
11 years ago
0
implement wind/external forces on airships
#36
bsamuels453
opened
11 years ago
0
losing the graphicsdevice causes a crash
#35
bsamuels453
closed
11 years ago
2
ctrl+alt+delete kills input focus and makes it unreturnable
#34
bsamuels453
opened
11 years ago
1
UI Overhaul
#33
bsamuels453
closed
11 years ago
3
extend generated airship walls to hull
#32
bsamuels453
opened
11 years ago
0
particle engine
#31
bsamuels453
opened
11 years ago
2
ai/pathfinding revisited
#30
bsamuels453
closed
11 years ago
2
Airship UV Texturing/Shader updates
#29
bsamuels453
closed
11 years ago
2
new timing system
#28
bsamuels453
closed
11 years ago
1
Threading of loose components.
#27
bsamuels453
closed
11 years ago
2
airship controller autopilot
#26
bsamuels453
closed
11 years ago
2
cannonball collision optimization
#25
bsamuels453
closed
11 years ago
2
Implement multiple active airships with AI
#24
bsamuels453
closed
11 years ago
2
Implement protocol buffers for airship loading
#23
bsamuels453
closed
11 years ago
1
bodycenteredcamera can try to change its target in gameplaymode
#22
bsamuels453
closed
11 years ago
2
Housekeeping
#21
bsamuels453
closed
11 years ago
1
implement projectile collision physics
#20
bsamuels453
closed
11 years ago
1
implement firing/projectile physics
#19
bsamuels453
closed
11 years ago
1
Define classes for playable-state milestone
#18
bsamuels453
closed
11 years ago
1
Gbl refactor
#17
bsamuels453
closed
11 years ago
1
Hull cutter not cutting correct sections
#16
bsamuels453
closed
11 years ago
2
cannon construction tool
#15
bsamuels453
closed
11 years ago
1
Control delegation system
#14
bsamuels453
closed
11 years ago
3
UI backend overhaul
#13
bsamuels453
closed
11 years ago
1
deck vertexes not being updated to reflect object placement
#12
bsamuels453
closed
11 years ago
2
export/import airship objects/walls
#11
bsamuels453
closed
11 years ago
1
layer switching for airship
#10
bsamuels453
closed
11 years ago
1
Next