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ntroduction
This database has been established by a collaborative research group to support comparative studies on automatic segmentation algorithms on retinal fundus images. The database will be i…
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### Godot version
4.0 Beta 14
### System information
Windows 10, Vulkan, Nvidia RTX 3060 Ti
### Issue description
If the camera's FOV is animated (for example while sprinting in an FPS game) the …
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Currently, if the need arises to use Viewport with an algorithm that takes positions (like AStar, or to some extent FOV), it can be confusing to use because the positions passed in become relative to …
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Currently, we represent smFISH codebooks as follows:
```python
In [6]: smfish
Out[6]:
{
f…
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Pathfinding should probably either be a mixin or a utility. Or perhaps a mixin that _uses_ a utility? :bowtie: :godmode:
I have some great ideas for pathfinding. Just so I don't forget:
Entities …
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My lidar is a MID360, placed upside down on the robot, mapped through your FAST LIO package, and ran the result in FAST-LOCALIZATION, but only the first frame matched and the effect was good, and then…
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Can you help me find the correlation between the lens distortion attributes defined in Carla and radial/tangential distortion coefficients?
OpenCV documentation defines k1-k6 for radial distortion …
ffabi updated
4 months ago
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This issue is to track the development of a new co-ordinate aware sphere. The sphere should be able to manage it's own transformations between elevation-azimuth as well as celestial co-ordinates.
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#### TLDR
- If a player is standing at `a: Point`, and `b: HashSet` says which points block his vision, and he has a visible range of `c: i32`, which `d: HashSet` can he see?
- A guard seeks an intrud…
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A couple of preprocessing could be done to improve performance of the network. Including:
- Bias field correction (explore the impact of it)