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Initial tests:
- [x] Correct transform (depth sensor to body frame)
- [x] Get filtered point cloud (.npy -> .npy -> filtered.pcd)
- [x] Store .pcd in `data/PCD/`
- [x] Run docker container with …
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Thank you very much for creating GRASP such a great tool, but I have been unable to open this web version recently, could you please fix this problem?
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![20240718-102705](https://github.com/user-attachments/assets/8c0f0f0b-f002-41db-a7d8-a41857556d14)
![20240718-102721](https://github.com/user-attachments/assets/749ea74a-1330-41dd-ab95-430b086398dc)…
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In GitLab by @julioRodino on Mar 4, 2024, 11:06
The GraSP library contains functions that could be useful to have in the library.
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See: https://github.com/f3rm/f3rm/issues/4#issuecomment-1744692600
Need to test out VR support @geyang
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Thanks for your great job.Your annotation method is Brilliant.
I noticed your annotation method including two main parts:
1. 6D pose annotation
2. Grasp pose annotation
May I ask could you ple…
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@iJackUA, what do you think about to add GRASP to some section ?
A lot of people know about SOLID and not all of them know about GRASP principles.
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Hi,
I'm reasonable new to ROS and am looking to implement GPD on melodic. I'm wondering where to subscribe to my robot's RGBD topic and extract the pose of the generated grasp images to return to the…
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Hello,
as mentioned in the commit #239 , I can theoretically "also try making a 'my-super-hands' component that modifies the superhands stack and replaces the word grabbable with something else lik…