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Hi All !
any ideas how i could integrate ORB into unity ( c#) ?
All i want o do is able to detect the ground on my android AR app !
any help will be appreciated :D
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Unity 3D is a widely used game engine. It is also used extensively to create 2d front ends. Having a pytorch support for Unity3d would avoid the need of the python server that receives the image, proc…
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Hi is it possible to use this with Unity 3D to test some VR Projects on OSX with PSVR?
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**Describe the bug**
Currently we are combining flutter and flutter_unity_widget for app development, and we have built some 3D scenes ourselves
It works fine on IOS but not on Android
**Expected…
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### Are you on the latest version of AssetRipper?
Yes, I'm on the latest release of AssetRipper.
### Which release are you using?
Windows x64
### Which game did this occur on?
The webXR…
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Hi, is there any possibility that just the runtime can work without Unity? ScriptableObject is used but would it be out of the box to remove it? Does the project serialize only with Unity's internal J…
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![MainMenu](https://github.com/HaojinXun/Game-Showcase/assets/60132833/e3e7d030-1e56-4337-8a07-963705256f82)
![In-Game Fighting Screenshot](https://github.com/HaojinXun/Game-Showcase/assets/6013283…
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Hello,
The work with ROS sensors has been going well so far but i have encountered a bottleneck. In order to use the depth images and RGB images for 3D mapping, i need data in RAW format instead of c…
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**Commits**:
https://github.com/Gizmotronn/Unity-Intro/commit/a927cd5c4661c525f85611548b230014b0b6d24f
Clickup: https://share.clickup.com/t/h/20pv9p/VNV51KAALM30CSM
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Hey guys I absolutely love that your helping to get this thing working for PC. I was able to go to VR mode successfully but when i click vr with head tracking it just endlessly displays the buffering …