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### Operating System
Windows
### What's the issue you encountered?
The rendering optimization at https://github.com/WerWolv/ImHex/blob/master/main/gui/source/window/window.cpp#L677 causes iss…
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When a game uses multiple threads for rendering and event, a race condition will occur in ImGui between:
```static ImGuiInputEvent* FindLatestInputEvent(ImGuiContext* ctx, ImGuiInputEventType type, i…
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When using a custom window in docking branch, the gizmo library creates a debug window , detached from input ( gizmos are drawn but not clickable ) . I have tried using ImGuizmo::SetDrawlist(I); , wit…
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### I have attempted solutions to common problems
Yes
### I have checked that my game version is supported
Yes
### OS
Windows 11
### Platform
Steam
### Description
I'm translating a mod Mark …
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I've ran into #127 myself. Though the proposed solution does _work_, I find it inadequate from the API viewpoint
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As the title suggests, is this possible or would it involve starting with a different approach / build system?
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## Nuitka Version
```
2.1.5
Commercial: None
Python: 3.11.8 | packaged by conda-forge | (main, Feb 16 2024, 20:40:50) [MSC v.1937 64 bit (AMD64)]
Flavor: Anaconda Python
Executable: C:\Users\A…
hugle updated
4 months ago
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What is the difference between the functions `imgui.text` and `imgui.text_unformatted`?
In the C++ API, the former takes arbitrary arguments that can be inserted into the text similar to `printf` in …
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**Is your feature request related to a problem? Please describe.**
It is kind of tedious to use the Meshcat buttons because it requires the user to track the number of clicks since the button has bee…
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There is a lot that can be done to improve the way our GUI looks. This includes things such as:
- Properly aligning widgets and buttons.
- [HazelDev](https://hazelengine.com/) (By The Cherno) looks…