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Hi, first off, thank you for implementing this! Though, I followed every step in the readme and get the following output, when compiling.
Which version of the Fmod Engine(API) are you using? I tried …
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Hi,
I'm trying to configure this map on my server but I the map is loading but I can't see any image to select the level
I configured my `game.ini` file this way:
https://github.com/XavierSJC/pa…
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Hi, there
I follow the Linux build instruction and I got an error while executing make launch.
The error shown as follow:
```
/home/loc/carla/Util/BuildTools/BuildCarlaUE4.sh: line 161: 3527 Ki…
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With atmoshperic scattering, the color of the sky can easily go beyond the standard range [0.0, 1.0], so the sun is very large and bright.
![image](https://user-images.githubusercontent.com/7745721…
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thanks for this plugin it has opened up a world of potential and able to circumnavigate Omniverse because of this !
so my issue, Apparently in UE 4/5 there is a Volumetric Advanced Material Output …
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貼吧活動:(請查閱 [SARS-CoV-2 Timeline by 2020.02.21](https://github.com/agorahub/_meta/blob/agoran/theagora/sari/Memorandum_2020-02-21_SARS-CoV-2-Timeline_Nathan.pdf?raw=true), by Nathan :cloud: )
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simulator@simulator-MS-7C94:~/catkin_ws$ docker run -it --rm \
> -e DISPLAY=$DISPLAY \
> -e WAYLAND_DISPLAY=$WAYLAND_DISPLAY \
> -e QT_NO_MITSHM=1 \
> -e XDG_RUNTIME_DIR=$XDG_RUNTIME_D…
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I love this renderer but I do miss the dark forests from the outside looking in, which seem to be achieved by opaque panels that become transparent as you get near to them. These are missing when usin…
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**Godot version:**
Master (cc617dc5d)
**OS/device including version:**
Any
**Issue description:**
With Godot 3, we changed the way properties are accessed so that users can now do things like…