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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
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**Describe the project you are working on:**
It is a kind of presentation in which I would like to use the sprites of my game with the "Destination in" blend, but this blend does not exist in God…
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### Tested versions
Reproducible in v4.3.stable.official [77dcf97d8], v4.3.rc1.official [e343dbbcc]
### System information
Gentoo Linux, KDE Plasma 5.27.11, Wayland graphics platform
### I…
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### Describe the project you are working on
I work on a project that relies heavily on multiple (!) DragonBones Armatures simultaneously on the screen.
I am evaluating different game engines that I …
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**Describe the bug**
Rigidbodies with collision exceptions will be stopped by continuous collision detection when they should be ignored.
**To Reproduce**
Steps to reproduce the behavior:
Create…
Scuas updated
2 months ago
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### The used GdUnit4 version
4.3.3 (Latest Release)
### The used Godot version
v4.2.2.stable.mono.official [15073afe3]
### Operating System
Windows 11 Home (23H2, OS Build: 22631.3880)
Surface P…
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Is this still recommended to use? There are 2 year old PRs, which are not merged, looks abandoned. Does it work with the latest Godot version?
I'm looking for a game engine which uses Clojure, and …
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### Describe the project you are working on
I'm planning to make a game where robotic voice is needed for the narration of the game. I'm prerecording some segments so I don't need to use text-to-spee…
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### Describe the project you are working on
A 3D tower defense game using C# as main language.
### Describe the problem or limitation you are having in your project
Debugging with C# breakpoi…
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Minimal reproducible project:
[GDNative - Bug Reproduction.zip](https://github.com/godot-rust/gdnative/files/15283547/GDNative.-.Bug.Reproduction.zip)
Compiled using Rust version `1.79.0-nightly (…