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I'm playing on F4SE 0.0.4.2 on fallout version 1.9.4 and whenever i change a parameter in MCM, it reverts back to 0 or 1 when i back out and into the menu. For example im using a bottlecap mod that di…
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~In Halo, night vision still has it's modern day green lighting.
~In Halo: Reach, because it outlines objects like weapons, or live objects, like Grunts, it can be used as a makeshift "visual rada…
ghost updated
6 years ago
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Add an emblem preview to the [Mod Configuration Menu](https://www.nexusmods.com/fallout4/mods/21497). I am using the [Image Control](https://github.com/Neanka/MCM_0.1_AS3/wiki/Control-Types#image) to …
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Your game version v1.10.1.38.0
Expected version v1.10.130.0
Mod Configuration Menu will be disabled
I am computer illiterate so do feel free to talk down to me as long as you can tell me why I ca…
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Hey Keretus,
Since this is a fork of an open source project and you've been handling all the maintenance yourself... maybe it would be a good time to open source this properly and keep this reposit…
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BodyGen works fine, tested in version 1.10.162, 1.10.130 and 1.10.80.
I'm trying to isolate the problem, still no good answer about how to reproduce.
Tried to retarget the project to Visual Studio 2…
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I'm a little familiar with C++, but getting into F4SE/CommonLib modding seems like wizardry to me. There's pretty much zero tutorials or documentation for any of this (i did find [this](https://gitlab…
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After the last update the MCM is not showing up in the menu. I'm using version 1.31 from the nexus along with f4se 0.6.12 is the mcm log file is in the attachment
[MCM.log](https://github.com/Neanka/…
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I downloaded the latest version of the mod using Vortex and I enabled it but it never showed up in the plugins. I then tried to download it manually and it still did not get it to work. I don't know w…
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Hello, today i was installing MO2 and its works!, however after i switched to Proton-GE and my launcher is running F4SE_loader instead of MO2 like supposed to, and only working with steam proton versi…