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#fire extingusher cant extinguish fire
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I'm coding a simple game with SFML.Net and I'm using Farseer Physics(from codeplex). The player is a rectangle with a fixed rotation. The level is just a bunch of tiles(which are static rectangles wit…
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While playing with this library for a home-grown project, i stuck on a weird behavior.
Sometimes (but in consistent manner) one of collided bodies loses momentum on one of axises.
Debugging pu…
mjr27 updated
7 years ago
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### Summary
Duality uses a [custom Farseer Physics](https://github.com/AdamsLair/farseerduality) port, which is built and deployed separately. This not only increases iteration times heavily, but i…
ilexp updated
6 years ago
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Tak další nepříjemnost – nechce se mi to zkompilovat s touhle hláškou:
```
1>------ Sestavení spuštěno: Projekt: DebugView MonoGame, konfigurace: Debug|x86 ------
C:\Program Files (x86)\Microsoft V…
cshaa updated
7 years ago
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I added BeginContact event to world.
`world.ContactManager.BeginContact += new BeginContactDelegate(OnBeginContact);`
And, return false on "OnBeginContact" method.
On FarseerPhysics, I could disabl…
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该项工作旨在提高物理引擎的易用性,并使得引擎程序员能够完全了解[~~Box2D~~]FarseerPhysics的工作方式,这对以后的游戏开发有着重要作用。它包含以下列出但不是全部的子项:
- 文件组织:按照功能分类组织代码文件到不同的文件目录
- 文档注释:为公共的类、方法及属性提供Xml文档注释
- 代码重构:改善代码的内部结构以提升代码的质量与性能
- 错误修复:修复存在的BUG
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I have a suggestion to add method to the camera with will support coordinate system not based on pixels (such as Farseer Physics). Currently, is possible draw scene on right position by using argument…
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Problem:
- The current Duality Physics API does not include a lot of useful Farseer Physics features.
- Texture to polygon
- Cutting Shapes
- A lot of polygon utility methods
- Make any poly…
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There's a few different versions of `PrimitiveBatch` floating around for drawing basic shapes.
- There's a good one in the [Farseer Physics Debug Renderer](http://farseerphysics.codeplex.com/SourceCon…