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Most simulators allow you to set how the simulator reacts to Assert ERROR vs Assert FAILURE.
Currently in NVC we are seeing that an Assert ERROR triggers the simulator to exit with simulation fa…
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That would be 1000000000% immersive !!!! game with VR in a motion rig !!!
maybe this helps:
https://www.xsimulator.net/community/faq/devs-how-to-add-telemetry-output-into-a-game-unity-and-ue4-code…
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**_PCSX2 versions used:**_ pcsx2-v1.3.1-1299-gb6d9ea8-windows-x86
**_Emulation settings:**_ "Safest" preset, no hacks.
**_Plugins used:**_ GSdx-AVX2, cddvdGigaherz
**_Plugin settings:**_ CRC Hack Leve…
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### Describe the project you are working on
A 3D racing simulator with support for triple screen and VR where the in-car view also features working mirrors.
### Describe the problem or limitation yo…
m4rr5 updated
11 months ago
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Hi! I had a few queries regarding the implementation of Markov Soccer using open_spiel: [https://github.com/manish-pra/copg/blob/master/markov_soccer/soccer_state.py](url)
```
def get_two_state(time…
vrn25 updated
4 years ago
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It came to my attention that @Electry updated his VGi plugin with a V-sync killswitch that tests if a game can remove the 30FPS lock. And some contributors (me included) tested some games by themselve…
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Hello everyone! We hope `OmniDrones` has provided you with a helpful starting point for conducting RL projects on UAVs.
We understand there could be trouble reading and customizing the codebase wit…
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### Describe the bug
Hey!
I've derived an example from this repository: [HERE](https://github.com/awslabs/aws-lambda-rust-runtime/tree/main/examples/extension-logs-kinesis-firehose)
But instead…
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Hi guys,
there is question for me how we can control the rate of the command in accurate way. in the gtp.py sample there is an argument **'--dt'** but it is not the exact time uses for updating the p…
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Hello,
I'm running multiple instances of Airsim in sequence. Each time I run an instance, I reload the level (to avoid a problem in the stability of the drone by just resetting the race without rel…