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I met core dump on Ubunt 18.04/Python 3.6.9 with following code;
```python
from pclpy import pcl
cloud=pcl.PointCloud.PointXYZRGBA()
pcl.io.loadPCDFile('foo.pcd',cloud)
Voxel_resolution=0.0…
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Building ray voxel grid
Making... 1150247 (1150247, 3)
Allocating raygrid. Mem: 0.31 Gb
Segmentation fault (core dumped)
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What's your plan? How do you plan to implement stuff in a _generic_ voxel game?
Sure, it has blocks, entities, recipes, basically everything you would need, but you still need textures for the game...…
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Hello! i'm trying to modify the demo to get data from a folder instead of your data but i'm getting this error
Initializing voxel volume...
Voxel volume size: 5770 x 4123 x 3752
Traceback (most r…
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### Current status
All computations are run through a single worker thread operating on a single CPU core. There is no parallelisation at all.
### Issue
Certain sections could be parallelised…
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when I trained the model on panoptic datasets and met such problem. and I use the torch1.13, cuda 11.8.
File "/workspace/faster_voxel_pose/run/train.py", line 181, in
main()
File "/workspace…
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Hi,
I am testing the pre-trainined second model along with visualization running the command :
```
python /workspace/mmdetection3d/tools/test.py \
/workspace/mmdetection3d/configs/second/…
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### Describe the project you are working on
A voxel-based open-world game. I build the world out of modular pieces I make in MagicaVoxel, and I have scripts to procedurally populate the world.
#…
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### Describe the issue
I implement a custom OP with CUDA,
in kernel implement: OrtStatusPtr MyKernel::ComputeV2(OrtKernelContext *context)
It call a CUDA kernel class in this:
```
class MyCudaKe…
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```
extends Node
func _process(delta):
var temp_variable6364 = FastNoise2.new()
temp_variable6364.set_noise_type(5)
temp_variable6364.update_generator()
```
crashes Godot with this backtra…