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Has anybody successfully integrated ImGuizmo in Vulkan?
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Hi!
I want to run Isaac Lab simulation on AWS g4dn.x2large (Tesla T4) but got errors. What can cause it?
**Case 1:**
But when I try to start IsaacLab inside isaac lab container with this command:…
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Apparently Alder Lake intel chips don't have hardware support to rotate displays to the right or left and I'm told that the compositors will need to support the rotating of the display. I did some tes…
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### Describe the bug
When I try to start any training in AWS cloud with IsaacLab I got error "[Error] [omni.appwindow.plugin] Failed to acquire IWindowing interface" and script stops.
What can be th…
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### Prerequisite
- [X] I have searched [Issues](https://github.com/open-mmlab/mmrotate/issues) and [Discussions](https://github.com/open-mmlab/mmrotate/discussions) but cannot get the expected help.
…
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### Godot version
4.0, 4.1, 4.1.1
### System information
Godot v4.1.1.stable (bd6af8e0e) - Fedora Linux 37 (Workstation Edition) - Vulkan (Mobile) - integrated Intel(R) Graphics (ADL GT2) () …
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Is there any plans to package the simulator inside a docker container?
It would be great if the simulator can be run as a container, especially together with prebuilt containers of Autoware.
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of course the go-sdl2 repo has an example showing go-gl usage.
this repo has some great helper functions wrapping common opengl actions with go-gl (for example, here, compiling a shader):
https://…
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In Numeric.Matrix: `perspective` and `orthogonal` currently follow OpenGL conventions. They require negative `near` and `far` values, otherwise they produce bogus Z values and messed up signs. The had…
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There are a variety of 3D shading models. Create a small collection of models that can be applied to a rendering pipeline.
Working through this should help establish the best practices for the shading…