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Hi there,
As far as I understood, in the foot force difference control, the target and measured forces are represented in the sole frames. However, the target and surface positions of the foot are …
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### What client do you play on?
enUS
### Faction
Horde
### Content Phase:
20-29
### Current Behaviour
I was walking in Ashenvale with track humanoids, and noticed that there was a lvl 75 Orgrim…
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# Hero Description
Aracnide is a half spider half human race. She is not exactly a hero, she is by herself and can be very agile.
## Concept Art
![Completo](https://user-images.githubusercontent…
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Hi, sohojoe, it's a great project!
Could you just tell me why you said your project StyleTransfer001 was fail? In other words, could you tell me what's the main difference between 001 and 002 project…
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Hello @IoannisDadiotis
I am trying to build this package, but am experiencing build errors related to the following missing file:
`#include `
I am currently building with the `ioannis_centau…
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## Summary
Our character needs life. This is absolutely essential for health and combat system, and many more that can't really move on without it.
We need to set up a working animator control…
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> Ref: Submission ID
Dear Dr Xochicale,
Your manuscript entitled "Nonlinear methods to quantify Movement Variability in Human-Humanoid Interaction Activities" has now been reviewed. Any reviewer co…
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## Description
Title. Occasionally, when walking through double doors, sides will get confused and have desynced hitboxes (one side blocking, other open, while the sprite displays both open)
**R…
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# How would you like the feature to work?
This LSL function would allow a script to control the last agent to be granted the PERMISSION_AGENT_PROPERTIES permission.
When worn, PERMISSION_AGENT_P…
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Hi, Great job on this work, and thank you for providing the code!
Currently to train my model I am using your datasets that contain simulation data (observation and action).
I would like to ask ab…