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I'm not 100% certain that this is the issue I'm having, but when exporting a rig, the twist bone added by ARP seems to be making it behave pretty weirdly in Unreal Engine.
The default ARP exporter …
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I saw that there was another issue with the tip to get the code from VIBE, I did some rewrite to that code and put in a blend file to be easier to use.
Just need to install joblib in blender (there…
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Actually I want to export my model rigged and textured so that I can use that in any software but when i export from blender and upload it into blender I see there are no textures so how can I get tex…
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Heya,
I followed the tutorial to the t, but when I try to generate an action after inputting all the relevant poses and everything I get the following error:
Python: Traceback (most recent call …
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I can export the blender cube seemingly fine with default settings. However when trying to export any other object I am getting mesh of random size, materials not finding textures. I'm sure alot of th…
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![Screenshot (1)](https://github.com/Parik27/DragonFF/assets/76834328/8a4a6d3e-d6bc-4093-8c2e-18a348ac3c3d)
![Screenshot (2)](https://github.com/Parik27/DragonFF/assets/76834328/4a48382f-de26-49c0-b6…
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### Describe the project you are working on
I'm working on a 2D action-platformer.
### Describe the problem or limitation you are having in your project
There are animations I have that loop,…
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### Describe the bug?
Resonite needs to invest in flow for getting people into avatars and exploring content faster. One of the common first questions people have after completing the tutorial is “h…
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#### Your system information
* Steam client version (build number or date): Steam Version: 1686779606
Steam Client Build Date: Wed, Jun 14 14:18 UTC -08:00
Steam Web Build Date: Wed, Jun 14 15…
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Exporting a body mesh with PyNifly that I made and weighted in blender (with an imported skeleton) results in a scrambled mesh in game. Trying to trouble shoot this myself, I found that toggling "node…