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Hi,
We have encountered an issue where when we run estimateSingleEventSurvival, we do not get the median survival calculated.
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recurrent_falls_death
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### Is there an existing issue?
- [X] I have searched the existing issues
### Experiencing problems? Have you tried our Stack Exchange first?
- [X] This is not a support question.
### Desc…
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Hi, if you're not already aware, there are some changes in the codes that are used for tasks (death -> MEDS_DEATH). It might be best to centralize transformation pipeline and configs at MEDS-DEV inste…
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Change the message sent to the webhook to "[player] [death message]" instead of "you died!"
This would benefit groups, as they could tell who died and from what.
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I'm getting a spinning wheel of death trying to load a PWA. Chrome says:
Uncaught (in promise) TypeError: Cannot read properties of undefined (reading 'toLowerCase')
at theme.BiABRSbW.js:4769:2202…
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**Bug Description:**
For both birth and death events, informant's relationship to child / deceased shows blank on certificate.
Steps to reproduce:
1. Login as RA/local reg/national reg.
2. Navigate …
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# Feature request
Make death messages customizable by allowing them to be linked to other plugins that handle death messages, such as CMI deathmessages.
**Short description**
This way the death m…
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We have this source model from a paper:
![image](https://github.com/user-attachments/assets/44bbe703-8f07-4e9b-a311-71832596b6a8)
It has several natural birth and death processes. The SKEMA model-…
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> Beast within persists after death
.go xyz 1054.550000 1390.780000 340.034000 489 0.556059
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### PREFERRED WAY
Best would be ensure FPS camera attached to head bone or do so at death time, but ragdoll the player and fall to the ground, slowly fading to black with eye closing stencil and sile…