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Now only `kDxilShaderFlagsTag` and `kDxilNumThreadsTag` are supported.
Need to support all these tags while supporting more shader profiles.
```cpp
static const unsigned kDxilShaderFlagsTag = 0…
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### Ebitengine Version
v2.6.0-alpha.2
### Operating System
- [X] Windows
- [ ] macOS
- [ ] Linux
- [ ] FreeBSD
- [ ] OpenBSD
- [ ] Android
- [ ] iOS
- [ ] Nintendo Switch
- [ ] Xbox
…
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I played Incoming: The Final Conflict on Windows 95 RTM installed on DOSBox Pure, but the player's aircraft exploded and respawned at the base, so I had to continue playing for the remaining lives, bu…
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After compiling I try to run the executable and get the following error message
"The code execution cannot proceed because d3dx10d_43.dll was not found. Reinstalling the program may fix this proble…
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I'd like to clarify the question regarding compatibility with DXVK (Vulkan for DirectX) for SolidWorks. Unfortunately, DXVK is not a suitable solution for working with SolidWorks.
SolidWorks is pro…
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### Context
Playing games the overlay is becoming more and more difficult to use. With Eve Online planning on dropping support for DX 11, we need the overlay updated. With Eve Online's player groups …
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#### Encountered behavior
Every single time without fail, no matter of what mods I have active or what I do, Lantern Engine spits out the error "DLL error -%1 is not a legal Win32-Application"
I i…
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Hi AleDel,
thank you very much for the amazing plugin you created! It's very useful!
I tried it on a ray traced project with DirectX 12 but it's crashing all the time. Will this plugin support Dx12…
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#### Imported from https://bugs.launchpad.net/bugs/1828257
|Property|Value|
|----|----|
|Reported by|[ardennes (08daniel)](https://launchpad.net/~08daniel)|
|Date reported|Wed, 08 May 2019 15:50:04 G…
twpol updated
5 years ago