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I was testing ignition fortress prerelease from debian packages on bionic.
Full reproduction:
All worlds with the default gui elements settings crash on rendering. For example shapes.sdf
Cop…
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## Desired behaviour
Build the ignition libraries with Bazel on macOS.
## Alternatives considered
Not applicable
## Implementation suggestion
Prototype changes to Bazel build files in t…
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**Original report ([archived issue](https://osrf-migration.github.io/gazebo-gh-pages/#!/osrf/gazebo/issues/2538)) by Bowen Wen (Bitbucket: [wenbowen123](https://bitbucket.org/%7B91be5799-5b3f-4859-95c…
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## Environment
* OS Version: Ubuntu 18.04
* Source or binary build? binary 4.1.0
* If this is a GUI or sensor rendering bug, describe your GPU and rendering system. Otherwise delete this section.
…
peci1 updated
2 years ago
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- [x] I read [the conda-forge documentation](https://conda-forge.org/docs/user/introduction.html#how-can-i-install-packages-from-conda-forge) and could not find the solution for my problem there.
I…
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The Ogre 2 plugin is using a texture's file name to uniquely identify each texture. This means that all textures called `texture.png` will be treated as the same, even if they're in different director…
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Hi there,
I’m currently using Gazebo Fortress with the SubT Simulator on Ubuntu 18.04, and the models in the world are taking up to 10 minutes to load with a medium complexity map. I have the model…
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Users of Gazebo have reported that the [DART `soft_contact` Element](http://sdformat.org/spec?ver=1.7&elem=collision#surface_soft_contact) on surfaces doesn't seem to work, see https://github.com/osrf…
keyan updated
2 years ago
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## Environment
* OS Version: Ubuntu 20.04.5
* Gazebo version 11.12.0
* ROS Galactic
## Description
I am trying to use the MovableText class to display text in my gazebo simulation. My cod…
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Each ROS distro is paired with a specific Ignition version as described on [REP-2000](https://www.ros.org/reps/rep-2000.html). It's the same for Gazebo Classic.
We make sure that `ros_ign` rele…