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I'm experimenting with using a modifed voxel-land module to generate my landscape. I have currently changed chunk size to 64 to more clearly show the problem I'm having.
Is this normal? Those vertica…
lawik updated
9 years ago
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I'm learning about GPU compute and thinking how it would tie into the godot_voxel module.
So for terrain generation, using compute would be purely user side, correct? Because user of the module ge…
menip updated
3 years ago
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When I use the voxel render method, the terrain does not actually render beyond what I have the render distance set to. Heightmap seems to work fine if I give it priority, but then everything looks ug…
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The bfs rendering system will allow terrain to render much faster as only visible geometry will be loaded.
The bfs graph is made up of voxel nodes -- each voxel stores references to its neighbors.
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They can still be requested/delivered in blocks if there are performance motivations, but less of the code should care about the concept of terrain blocks/chunks, and care only about voxels. Mesh extr…
bfops updated
8 years ago
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I honestly don't know if I'm doing something wrong or there is just a bug, but I couldn't find another way to solve the problem.
My idea is to create several small and cubic planets in the style of…
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The new voxel terrains seem to be designed in such a way that they can be edited both outside and inside the visible output object.
![grafik](https://user-images.githubusercontent.com/307023/174442…
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I want to use this voxel plugin for my minecraft-like game. The only difference is, I want to also add bearings, motors, etc that actually rotate the parts attached to them. Would it be possible for m…
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LOD downscaling with smooth voxels comes with drawbacks. Typically, features of the terrain will either be lost or exxagerated. Currently, the module assumes nearest-neighbor sampling, which is the fa…
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I am making a program to generate voxel terrain
How to rotate textured blocks
Like the logs in minecraft, they can be placed in different rotations with different angles