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**Is your feature request related to a problem? Please describe.**
upbge has bullet physics engine - but BT_MultiBody is not currently wrapped
**Describe the solution you'd like**
wrap BT_Multib…
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This was the goal for the first release: https://github.com/moorepants/learn-multibody-dynamics/milestone/1
We could probably drop a few of those things.
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There are several model in the MSL that fail with gbode because of event chattering:
- https://libraries.openmodelica.org/branches/gbode/Modelica_4.0.0/files/Modelica_4.0.0_Modelica.Magnetic.Fundamen…
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When adding manipulands to a scene, the current workflow is to develop a mesh for the object, and then write an SDFormat file that refers to the mesh, then feed that SDFormat file to the parser. Both…
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Hi everyone,
when using the inverseKinTraj function to generate trajectories, the resulting paths contain self-collisions of the robot that make them infeasible in practice.
I tried using the AllBo…
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See: https://github.com/moorepants/me41055/issues/65#issuecomment-1415919359
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With #18663 running we are seeing some tests that may need to control resources in their `BUILD.bazel` file. [Discussion on slack](https://drakedevelopers.slack.com/archives/C270MN28G/p16763010174893…
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Dear Aadnanmunawar,
Hi, I have some problems about the input device. I have use [ros_geomagic] function to drive the Geomagic Touch. But my ambf simulator can’t directly find the “Geomagic Touch”. …
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I hadn't actually updated my course notes to use the latest drake binaries since https://github.com/RobotLocomotion/drake/pull/16805 landed. After updating, launching meshcat on deepnote and opening …
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In "Tools -> Options -> FMI" one can choose the type of "none", "dynamic", "static". The problem is they all do the same, generate a ''static" FMU no matter what.
So either the options should be tak…