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Did a lot of searching, couldnt find any indication of it.
P.S. For the manifest section of the mod.json file, how do i know what "type" to use for my changes? The documentation doesnt seem to incl…
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Pretty sure Arlith and I talked about this a couple of years ago. But since this was specifically mentioned and ruled on by CGL I'd post the notes:
http://bg.battletech.com/forums/index.php?topic=…
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Whether a battle armor unit is a squad, maniple, point, or level I should probably be selectable rather than automatically assigned based on tech base and unit size, as clan based organizations are en…
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i know this isn't canon but, we have this tech now days and I would imagine this would be nothing during the Battletech age. I think it would be useful and make night fighting less difficult if mechs…
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Their is a rule change regarding Critical Rolls/Hits transfer, we should check to see how MM is handling them.
See here
http://bg.battletech.com/forums/index.php?topic=7937.0
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http://bg.ba…
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_Originally posted by @pjfarland in https://github.com/MegaMek/mekhq/pull/996#issuecomment-447682461_
As a MekHQ user, I would like made available the options for AtB Personnel Background found on …
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### Prerequisites and Pre-Issue Checklist
- [X] I'm reporting the issue to the correct repository:
- [MegaMek](https://github.com/MegaMek/megamek/issues)
- [MegaMekLab](https://github.com/MegaMek/meg…
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### Prerequisites and Pre-Issue Checklist
- [X] I'm reporting the issue to the correct repository:
- [MegaMek](https://github.com/MegaMek/megamek/issues)
- [MegaMekLab](https://github.com/MegaMek/meg…
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#123 mentions that multiple weight factors are added together. They should be multiplied together. For an XL engine with a supercharger, the final weight should be 0.5 (XL is half the weight) times 1.…
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**Background Information**
The modding community uses several tools that allow modders to change game behavior at runtime. These tools are:
[Harmony](https://github.com/pardeike/Harmony) by Andrea…