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`Scanning dependencies of target IO-glTF
[ 3%] Building CXX object IO-glTF/CMakeFiles/IO-glTF.dir/glslShader.cpp.o
In file included from XXX/FBX-glTF-master/IO-glTF/glslShader.cpp:22:0:
XXX/FBX-gl…
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When importing glTF in the Editor, glTFast currently creates materials the same way than at runtime: with custom, runtime optimized glTF shaders.
However, when using glTF as interchange format, use…
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`GltfLoader::LoadMeshData` currently complains when a mesh lacks `indices`. However, meshes are allowed to not have `indices`. [5.24.2](https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#_mesh_…
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### Tested versions
v4.2.1.stable.official [b09f793f5]
### System information
Godot v4.2.stable - Windows 10.0.19045 - Vulkan (Forward+)
### Issue description
When inherited gltf animated model t…
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Is there a way to export CityGML3.0 data in KML/COLLADA/glTF format using 3DCityDB?
If I get it right, according to the 3dcitydb-docs of latest version, 3D Web Client visualizes KML/COLLADA/gITF da…
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### Describe the project you are working on
I am working on GLTF support in Godot.
### Describe the problem or limitation you are having in your project
Many people use OBJ files in Godot because t…
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Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender 4.1\4.1\scripts\modules\addon_utils.py", line 376, in enable
mod = importlib.import_module(module_name)
…
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I think we could use some standardization for folders and files.
There are a few of the unwritten rules I learned from other contributors a few years ago, when I started submitting assets to these…
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**Is your feature request related to a problem? Please describe.**
The engine i'm using supports GLTF files natively and allows me to do one singular click to create collision across the entire file,…
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I'd want to use this plugin with format tscn. Actually it's possible but (in my case) trees doesn't appears in game mods. But in scene mode are visible. So I am stick to .mesh. Will you add more forma…