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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
-
Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
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**Please make sure you talk to the community before creating an issue.**
Project:
- [ ] Egoventure
- [ ] Parrot
- [ ] Speedy Gonzales
- [ ] Safehouse
- [ ] sheets to frames addon
- [ ] Godo…
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### Describe the project you are working on
A multiplayer game where 2 phones will be side by side and I need to reference exact display DPI on android and IOS
### Describe the problem or limita…
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### Godot version
4.2.2
### VS Code version
1.90.2
### Godot Tools VS Code extension version
2.0.0
### System information
Windows 11
### Issue description
I'm making a multiplayer game using …
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Here is an update since I last posted.
https://jonathaneeckhout.itch.io/jdungeon For the goal right now it is easy to play this but imagine it has seamless chunk loading and unloading. As instead of …
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Receiving this error:
`USER WARNING: Send Error (Unreliable, won't retry): k_EResultLimitExceeded
at: SteamConnection::_send_pending (steam-multiplayer-peer\steam_connection.cpp:25)`
This se…
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I am doing a from scratch build now for the multiplayer chunk system. What should I do for the server and the data and chunk storage?
I have a few leads and some more thoughts and resources can be fo…
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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…