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```
Further description of the enhancement:
-The idea is to have aliens spawn in large groups. Each alien will stay dorment
until a marine gets within a certain distance of it. Then it will attack
…
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Not sure if boarding rules are implemented yet for BA and marines. Would be a good, but lowish priority add.
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Modifier le profils des `Plasma gun` et `Plasma Pistol` dans les catalogues l'utilisant. Les profils sont déjà rentrés il suffit d'ajouter le profil ` ### (Standard)` dans l'entrée `Plasma Pistol`, `P…
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The new "if idle marines are close enough" logic is sloppy implemented in 6ad6afd0cc8fa5762bf1e381d1e902cda39db823. I recommend returning to the use bunker squads to fill bunkers logic implemented in…
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An enemy that would be important for the marines to focus their attacks on, like the TF2 tank.
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- [ ] Research possibility of giving challenges access to UI for voting/menus
- [x] fog\_volume equivalent for specific marines
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whenever a supplies are dropped send a (network) message to all players (marines & aliens) indicating where and what was dropped
item stay time should be increased as well
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When I used the latest code from https://github.com/skjb/pysc2-tutorial/blob/master/Building%20a%20Basic%20Agent/simple_agent.py, the first Marine would rally across the map alone. Then a few extra Ma…
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Like ns for not scheduled
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Just checking in. I did some work on the Space Marines data file and i would be interested in reviving the project.