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Hey all. I was encountering an issue where I could not see the NavMesh surface in the scene view after baking the mesh. I resolved this issue by going to Window > Package Manager > Select "Unity Regis…
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### Checklist
- [x] I have searched for existing issues for issues like this one. The issue has not been posted. (Duplicate reports slow down development.)
- [x] I have provided reproducible ste…
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I feel very grateful for your project.
I have a question about loading a map in your libdetour project.
Navmesh data extracted from Unity
ex)
v 0.6666667 30.00314 42.66667
v 42.66667 30.00314…
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**Describe the issue you are having**
it just gets stuck at Starting Navmesh Source Collecting. and doesn't start up.
**What was you doing before it happened**
Answer: nothing just installed. I a…
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Does recast navigation have a toggle function for doors? Right now, any openable/closable door, sky|sea in particular, mobs cannot get through.
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Navmesh gets stuck here x31.4 y26.4 (the 3 points in the picture in front of me are out of bounds) when gathering electrum ore node located at x29.2 y25.6 in Camp Bronze Lake.
![image](https://gith…
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I want to use Dynamic NavMesh, but I don't know how to generate voxels files.
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Hey,
i did setup a new moon of my conception ( sketchfab free assets conception tho ) and the only issue i finally cannot fix is quite hard to debug, the navmesh of the moon.
every npc spawning…
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When apartment0 is viewed with habitat-sim/build/viewer, the agent cannot cross a particular point on the stairs.
See attached videos --
apartment0_floor1: where the agent is spawned on floor1 a…
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When I hit the play button I got an error "missing Pedestrian NavMesh" and no pedestrian appeared.
![đà](https://user-images.githubusercontent.com/67900559/118078545-a065bb80-b3e0-11eb-8e7b-2518fbea2…