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```
Please comment on this issue either about the style I should go with or
I am going to be using sfxr for the sound effects due to the ease-of-use.
Music is probably going to be pretty standard e…
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I want players to feel safe in their home, but also I want them to be able to go and search for danger when they want it.
- The surface should be safe, even at night to allow the player to build st…
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**Monkey tower defense/MTD/Bloons tower defense/BTD**
Potential name(s) for the effect
**Duration (choose one and replace the corresponding "[ ]" with "[X]")**
- [X] Long
- [ ] Short
- [ ] …
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The map layout for MOBA games are quite well defined, but the exact layout and what characters, shops, creeps, paths, theme, and pretty much anything that comes to mind is something we can be creative…
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Hello developers.I would like to ask if the game has considered adding multi threading optimization. There are many monsters placed on the SPD based sandbox dungeon, but it runs very slow. Upon checki…
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### Describe the bug
No option to continue when beating the final round (50 on easy), as no popup appears.
### Expected behavior
There should be a popup saying: "Congratulations!!!" with options "O…
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I was trying to fix the CI build. I noticed that an error occurs in the .travis.yml file in the following lines:
```
- (mkdir rts/build_MC && cd rts/build_MC && cmake .. -DGAME_DIR=../game_MC && m…
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### Describe the desired feature
One of the issues with HttT is that the player can quickly retake the supposedly highly defensive city and castle of Elensefar.
Currently there are almost no signs…
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### Motivation
Tower defense gameplays live off varying characteristics of the incoming waves, including their speed and resistance, but also their behavior and movement. Some enemies can fly in a …
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Split from #1219 for convenience, planning to do separately due to its relatively large size.
Misc:
- [ ] "Earthquake": currently, explosion effect plays before hero cast animation
- [ ] #1375
…