-
```
1) Did the game ever work correctly (i.e. not have this problem) on the
Official PCSX2 build or an earlier version of PCSX2 playground?
(If so, please specify the latest pcsx2-playground or Offi…
-
```
1) Did the game ever work correctly (i.e. not have this problem) on the
Official PCSX2 build or an earlier version of PCSX2 playground?
-No the game never worked, as far as I know.
2) What step…
-
```
[The following is a template to help you fill out a more informative
report]
Note:
Many games do not run yet, or have known problems. Please do not report
those games without giving any more info…
-
```
PCSX2 0.9.6 R1076
GSDX R1076 0.1.15 DX9 Software render, Native res
SPU2-X 1.1.0
LilyPad R1014 0.10.0
Linuz ISO CDVD 0.8.0
Windows XP SP3 & Windows XP X64 SP2
Tried with speedhacks on or off, Adva…
-
```
1) Did the game ever work correctly (i.e. not have this problem) on the
Official PCSX2 build or an earlier version of PCSX2 playground?
(If so, please specify the latest pcsx2-playground or Offici…
-
A button / keybind, or other option for placing rope type props to disable the collision in case the prop's simulation isn't behaving well with the level's geometry.
Would it also be possible to ad…
-
```
PCSX2 0.9.6 R1615
GSDX R1611 0.1.15 DX9 Software render, Native res
SPU2-X 1.2.0
LilyPad R11607 0.10.0
Linuz ISO CDVD 0.9.0
Windows XP SP3 & Windows XP x64 SP2 & Windows 7 x64
Tried with speedhack…
-
```
with latest improvement of zzogl-pg XII Stag now works with zzogl-pg
plugin but NOT with gsdx plugin (it completely crashes the emu)
tested with SVN 3921
vista 64
thank you
```
Original issue r…
-
As discussed in #5041 and #5124 we could add a new (operational non-ingame-visual) material layer to implement new materials like for example ice, sand, bouncy-slime, glue, ground-booster, zero-G and …
-
```
1) Did the game ever work correctly (i.e. not have this problem) on the
Official PCSX2 build or an earlier version of PCSX2 playground?
(If so, please specify the latest pcsx2-playground or Offici…