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# Issue details
This might be related to: #959 . #1376 , #1339
When trying to start the px4 hardware with mavros and HITL, I am unable to start simulations because the flight controller gets eith…
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When the origin of a body is not at the center of mass (including any attached objects), the kinematics of bodies are not correct.
As a somewhat extreme demonstration of this, we can set up two kin…
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When I hit a player, the durability is changing by click, not by hit
## Information
* Server Version: Paper 1.20.1
* OldCombatMechanics version: [2.0.4-beta+07106e6](https://hangar.paperm…
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It ran to exception when I tried to lock camera orentation
```
Height of Platform View type: [plugins.flutter.io/camera_1] may not be set. Defaulting to `height: 100%`.
Set `style.height` to any …
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when a rigidbody (give material bouniness, something like 0.8f ), the body down to the floor because of gravity, the body up and down even when the body has litter higher than floor.
As my e…
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Hi!
I use bevy_rapier2d for some joints simulation but found something weird.
The behavior of the joint limit is inconsistent when the joint has different angular velocities.
Here is the code I fou…
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### Minecraft Version
1.20.4
### Iris Version
iris-mc1.20.4-1.6.14
### Sodium Version
sodium-fabric-mc1.20.3-0.5.5
### Operating System
Windows 10
### What is your GPU?
AMD Radeon R5 230
###…
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This is a followup from issue #3183.
I could remove a number of causes and simplified the model considerably, but althought CMC starts ok, after 0.5 seconds the arms start to oscillate wildly until i…
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Over certain areas (e.g. the Amazon), E3SMv1 produces wild oscillations in the surface winds, causing the winds to largely "turn off" or "blink" every other time step. This appears to be a numerical i…
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Reply with your memo as a Comment. The memo should be responsive to this week's readings and 300–500 words + 1 visual element (e.g., figure, image, hand-drawn picture, art, etc. that complements or is…