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Hi @jlblancoc ,
I have two **COccupancyGrid** having the following metrics:
_MAP_1_
```
XMIN= -19.4; YMIN= -19.1
XMAX= -0.9; YMIN= -6.4
```
_MAP_2_
```
XMIN= -19.4; YMIN= -19.1
XMAX= -0.9; …
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**Godot version:**
3.2-stable
**OS/device including version:**
any
**Issue description:**
layer_mask is always 1 in gridmap multimeshinstances
**Steps to reproduce:**
Create a g…
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**Godot version:**
3.2.4.beta6
3.2.4.rc1
**OS/device including version:**
Ubuntu Linux 20.04 / GLES3 renderer
**Issue description:**
When filling a meshlib using the "Import from Scene" comm…
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Hi, thanks for your amazing work!
Recently, I'm working about path planning using elevation map. I firstly build a global elevation map and then update global map using local elevation map when the …
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I usually work in team and when we have to merge branches, it often happens that if one of us added a node. It is a mess to figure it out how to not make it crash irremediably.
In the scenes files…
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Hi, im running valetudo 0.3.1 and today robo was not accessable, so i restarted the robot and after that he was back with default AP. No ssh connection possible und no valetudo available at port 80.
…
xoxys updated
2 years ago
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### Describe the project you are working on
Various 3D projects
### Describe the problem or limitation you are having in your project
Creating large scenes with many identical objects in Godo…
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Have an option to turn 3D tiles grid to a mesh, there is multiple advantages :
- more performance when the level is big
- navmesh can be baked on the mesh
- Global illumination will work on mesh
…
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Consider the code:
```csharp
public static GridMap operator +(GridMap left, GridMap right)
{
var result = left;
foreach (int offset in right)
{
result.Add(offset);
}
…
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1. First, I unpacked BeaNG.research in the \Users\Documents\ directory and renamed it to BeamNG.drive. Finally, I configured the system environment according to the steps of README.md.
![3](https://u…