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Hi @b4rtaz
I was tinkering a bit over the weekend and figured it might be possible to create a version of worker/main that accelerates the inference by offloading some work to the GPU to handle.
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### MAME version
0.267 (LLP64)
### System information
This all should be irrelevant due to the issue type, but...
OS Name: Microsoft Windows 10 Pro
Version: 10.0.19045 Build 19045
System Type:…
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https://github.com/doodlum/skyrim-community-shaders/blob/dev/.github/workflows/clang_format.yml
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**Describe the bug**
If a project is created inside other folder but the default project folder defined by Prowl, it will not show
**To Reproduce**
Steps to reproduce the behavior:
1. Open Pro…
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**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Build https://github.com/oxheron/bgfx
Run example 01-cubes
Use renderdoc or similar and look at the ord…
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We are converting HLSL to SPIR-V using DXC and then SPIR-V to MSL with SPIRV-Cross. We are getting an error msg `Unsized array of images is not supported in MSL.` Though it should be supported if SPIR…
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These are pretty important functions so need to add support. However, I don't believe we can just use the SimpleNameTranslator as apparently HLSL swaps the arguments.
`MathF.Atan2` it takes `float…
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Hi @Try,
I compiled client from master and last release tag. In both cases same scenario - buggy models render
Launched with and without flags:
```shell
➜ opengothic git:(v0.69) ✗ ./Gothi…
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为什么用切线空间的法线的xy来计算偏移?
'i.scrPos.xy = offset + i.scrPos.xy'为什么在后来的源码中改成了
'i.scrPos.xy = offset * i.scrPos.z +i.scrPos.xy' ?
求详细思路
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hey I know Box posted a tutorial but it seems like its not as much as really a bump mapping... I would be willing to help Test any Features around bump mapping As I know how to make a bump map.. I wou…