-
![封面][1]
“碰乜鬼嘢啊,碰走晒我滴靓牌”。想到“碰”笔者就自然联想到“麻将”这一伟大发明。当然除了“碰”,洗牌的时候也充满了大量『碰撞』。
好了,不废话。直入主题——碰撞检测。
在 2D 环境下,常见的碰撞检测方法有如下几种:
- 外接图形判别法
- 轴对称包围盒(Axis-Aligned Bounding Box),即无旋转矩形
- 圆形碰撞…
-
Two possible ways to get this would be to use the navx's collision detection capabilities or to use current sensing.
-
There's this script written by Cidiomar a long time ago that provides pixel collision functionality between characters (player, event, followers) and also with pictures.
http://himeworks.com/redirect…
-
cai-nav is used to export nacmesh from unity to kbengine.
I am wondering if there is same thing for unreal4 ?
-
Hi
I would like to perform collision checking/obstacle detection using stereo camera. So , would like to do some simulation for collision checking in Moveit. Firstly, would like include some object…
-
The scaling methods on various shapes scale the points of the shape but not the BVT, which seems to lead to collision detection using the wrong shape.
-
### Which Umbraco version are you using? (Please write the *exact* version, example: 10.1.0)
12.3.3
### Bug summary
When you are building an Umbraco site, you are not limited to having Urls g…
-
The hitboxes for the sprites are rectangles, might be worthwhile seeing if there's a better way to handle collision detection.
-
Need generation, display and collision detection, with optional support for turning off and on depending on whether doors are open at that point
-