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I would like to request document explaining the difference between 3x3 Autotiling and 3x3 Minimal Autotiling. Currently, the docs have no explanation on what they do. However, they have very differe…
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**Your Godot version:**
3.3 Stable
**Issue description:**
In the documentation, it is stated that
> All packets have a 4-byte header representing an integer, specifying the type of data.
> Foll…
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https://docs.godotengine.org/en/4.1/tutorials/rendering/viewports.html reads:
> - Node3D
> - CameraA
> - MeshA
> - SubViewport
> - MeshB
> - CameraB
>
> `CameraA` will display…
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### Issue
Exporting on MacOS provides the correct file, but MacOS refuses to run it under any circumstance, it just crashes, even with Gatekeeper disabled.
### How to Reproduce
1. Export the …
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Sound effects for weapons, explosions etc. "manager" node to handle things like:
-not playing multiple identical samples at the same time
-playing sounds for things like explosions, which have a sho…
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### Describe the project you are working on
Any game that uses the joysticks on a joypad.
### Describe the problem or limitation you are having in your project
Currently, [`InputEvents`](htt…
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**What can it be used for?**
Similar to Unity, Godot is an up and coming game engine that features 2D and 3D rendering, and it also is open source. Godot is one of the fastest growing game engines [s…
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Godot 4 now requires cross origin isolation and SharedArrayBuffer for web build servers, which can be tricky to setup on popular static website hosting platforms like netlify and itch.io, which you ca…
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**Your Godot version:**
4.2
**Issue description:**
im trying to figure out how the new "random start times" feature works for timemaps, since it's behaving strangely for me. i tried to look on …
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### Tested versions
Reproducible in v4.2.1-stable
### System information
Godot v4.2.1.stable - macOS 14.4.1 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)
### Issue description
…
xkisu updated
1 month ago