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I noticed that Doom Retro doesn't seem to be able to read parts of MAPINFO lumps that change the end state.
For example, in my 100lnm.wad MAP33, MAP34, and MAP35, I have in the RMAPINFO **endpic = …
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## Description
So i noticed the Controls section in Quick Menu changed a lot in recent Retroarch, and it seems really convenient to do what i mentioned a few months ago : having some kind of dummy …
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Hi,
any cores (currently developing my own) where hw_render_callback->depth is false, the resulting texture done by framebufferrenderer.cpp is just black, game works tho sound is working etc. The fra…
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Hello.
Running TFE under Linux Devuan 5.0 via Wine
Nvidia proprietary driver 340.108
Geforce 9800 gtx(G92) (its old but still good for retro gaming)
Mice (Rival95)
Stable 75 FPS
TFE running go…
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First of all, loving the USB4VC that I just got in the mail today. Works almost perfectly, but I've been running into a couple of issues and a certain glitch so far.
So, here's the thing. I've got …
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An example could be:
```
Retro = 80% Sepia + 110% Brightness + 90% Contrast
```
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Hello,
I have a 'reversed' or 'downgrade' question.
I want to make 16 bit WIDE characters from ttf. is that possible with fontforge?
where do i start reading in that case?
since the fzx is a real bitm…
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It would be great to have different in-app examples of different styles in the app, sort of like the examples that Workbench provides.
P.S. if you are gonna add some examples, here's a [neumorphic …
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i'm trying to execute the make command and it gives me this error:
```
charles@notemint ~/cool-retro-term $ make
cd app/ && ( test -e Makefile || /usr/lib/x86_64-linux-gnu/qt5/bin/qmake /home/charles…
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Refer to: [SDFormat 1.10](http://sdformat.org/spec?elem=sdf&ver=1.10).
Adding new elements is fairly easy, we do accept pull requests.
### sdf
- [ ] `sdf/actor`
- [ ] `sdf/light`
### worl…