-
**Describe the bug**
For some reason after entering the command /gosolo the game simply hangs and stops responding
**Game logs**
+
**To Reproduce**
Need to create a scenario with AI (Nullkill…
-
this code
https://github.com/wesnoth/wesnoth/blob/6c8e7280a3902ac5429972bcb2ff3f44d5885c2e/src/ai/actions.cpp#L904
sets a unit movement to 0, it does not sync this actions. So OOS will happen if…
-
Hello,
when you start a game with 7 opponents the maximum number of troops (I find) is severely limited by this.
If the feature would be desired, could someone implement it?
The calculation of th…
-
Colonial competition often revolved around warfare. The less successful colonial powers (Sweden, Courland) found their colonies destroyed, and one of the triggers for the Wars of Independence, was a p…
-
Greetings, recently i ve managed to give this mod a try, it made the AI smarter indeed, but not without flaws.
Now I will tell my expeerience with Death Match, FFA. But i believe it suits TDM aswell.…
-
Spoffy told me, you would want to integrate that into 1.4. There are a few question, which should be discussed before.
The basic feature is that cities get a Food/Water/Fuel value, which are not on…
-
Current version of game lobby is very barebones and might as well not exist.
We need to significantly extend its functionality, potentially - even by 1.4 (if time allows)
## Main points to consider:…
-
This thing right here. It’s been around here since dawn of civilization.
![Screenshot_20210407_160819_org ppsspp ppsspp](https://user-images.githubusercontent.com/75547787/113849948-c71a4c00-97bb-11…
-
### Preliminary checks
- [X] I've checked that there aren't [**other open issues**](https://github.com/ihhub/fheroes2/issues?q=is%3Aissue) on the same topic.
### Describe the problem requiring a sol…
-
Discuss and take in consideration the possibility of adding the option to play vs AI