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Rather than having music, I think it would be better if we instead had a list of ambient noises that people can toggle for white noise purposes. Things like rain, wind, birds, typing, fireplace crackl…
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It looks like the newer version of QSS will crash when a bot enters the game. When I use the old Linux version of the game that I had, no crash.
Newer build:
```
QSS-M 1.5.5 Server (7095 CRC)
…
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### Pre-suggestion checklist
- [X] I have searched existing issues and didn't find any previous issues with the same suggestion.
- [X] This is only one suggestion. I understand that GitHub issues don…
slznr updated
1 month ago
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In MoreCompany/AudioMixerPatches.cs, the player volume is divided by 16, this makes every players way more quieter and while it adds ambience. It's fairly annoying with mods that add ambience noise li…
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Ability to have ambience restricted to certain rooms/areas. Like in TR3 or TR4 where it’s possible to have the ambience change mid-level. I’d like to have that opportunity in custom levels.
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**Describe the bug**
With Simple Weather enabled, you can't set or change current weather in Scene Ambience
**To Reproduce**
Steps to reproduce the behavior:
1. Right Click on a Scene Navigation…
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I recently got my hands on a Pebble Time Steel, it's a lovely watch! However, now Rockpool is managing two watches, because I still use my Pebble Time too.
I use the Ambience change triggers on con…
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Allow different biomes to have more diverse blocks and ambient effects such as sounds and particles.
The only current "difference" between biomes is the EVER SO SLIGHT change in loottables for gene…
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Edit the ambience tracks so they better fit the audio direction of our game. Right now, they're too realistic