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Are there any plans to add support for Gameworks libraries like PhysX to ZLUDA for games like Mirrors Edge, etc.?
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## Paste the link of the GitHub organisation below and submit
https://github.com/NVIDIAGameWorks
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### What happened?
The project's LICENSE.md file references the "NVIDIA GameWorks Graphics Samples" under third party code however, the referenced GitHub project no longer exists: https://github.com/…
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Hi, we are working on the support of soft soil modeling in PhysX and function we are looking at is PxVehicleComputeTireForce (https://docs.nvidia.com/gameworks/content/gameworkslibrary/physx/guide/Man…
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Hi, is it appropriate to build this repository under MACOS 10.13, 10.14, Xcode 10.1, I tried on different computers while the build always failed, I strictly followed your instructions and had to modi…
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i am trying to installing megascan plugin in my ue4.17 vxgi gameworks it is show me that plugin unreal engine python failed to load because module python console could not be found
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Vulkan has been released. Vulkan would be great because it has the same compatibility between desktop and mobile.
https://www.khronos.org/registry/vulkan/specs/1.0-wsi_extensions/xhtml/vkspec.html#in…
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Hello, firstly thanks to make opensource software :)
I am a console developer, are there any plan to port gpuopen effects on consoles ?
This would be awesome for consoles and also for AMD because wi…
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Trying to get some insight on which route I want to take on something.
![image](https://user-images.githubusercontent.com/49413139/199780409-b756d8dc-0323-41c2-a79c-0e414fc32b4e.png)
You see th…