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**Is your feature request related to a problem? Please describe.**
Visual model:for ARH missile,Fire a ARH missile When the radar doesn't lock on to anything, the ARH missile's active radar will turn…
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The projectiles that shoot off when channeling Arcane Missiles do not appear.
They only appear after the channeling is finished, and about only two fire, and they fire altogether.
The race model tha…
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### Reforged Eden 2 Build Number
16
### Game mode
Survival
### Tested in vanilla
Not tested in vanilla or not applicable
### Description of issue
Light Missile Turrets (CV) in the tech tree res…
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[//]: # (REMBEMBER! Add links to things related to the bug using for example:)
[//]: # (https://www.wowhead.com/wotlk)
**Description:**
Mage, lvl 54. Getting a proc for Missile Barrage, and it'…
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https://github.com/foundryvtt/dnd5e/blob/86757d61ec635e87f69d833ef5d40e83bf0f70c0/packs/_source/classfeatures/monk/monk-features/deflect-missiles.json#L65C12-L65C12
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At high level missiles are practically useless...
The HM mk3 has some utility, as does the EMP Nuke (in PVP), but other than that there is nothing useful to fill missile slots.
Some possible missi…
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### DB Selector
DB3K
### DBID to Copy
Issue #4253
### Hypothetical
No
### Name
SA-6a Gainful [3M9M1]
### Country
Soviet Union
### Service
Army
### In Commission
1973
### Number in Servic…
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Description of the bug: 30 legs, sharp fangs, spins webs... emits gas?
in game setup screen: navy design I loaded ships with missiles and another friendly player loaded a ship with missiles
my m…
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##### ISSUE TYPE
- Feature Idea (Something new you want to see)
Rather than #313 , what one could do for allowing independent submunitions is to create a new module to allow missiles to fire fr…
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currently the missiles are fired either as a dumb ballistic projectile or have some strange values in them.
this causes issues when firing at close range since the missiles take a very long time to…