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Nebulous-BugReporting
Issue-only repository for reporting bugs in NEBULOUS: Fleet Command
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Tooltips to Expand All and Collapse All in Fleet Editor are blank
#733
Khanage-jmc
closed
1 week ago
1
Fleet Editor Power tooltip incorrect text
#732
Khanage-jmc
closed
1 week ago
1
Tooltip for edit ship name is blank.
#731
Khanage-jmc
closed
1 week ago
1
NRE when removing last munition from VLS or magazine
#730
Khanage-jmc
closed
1 week ago
1
Fleet Point total not updated after pasting ship fitting
#729
Khanage-jmc
closed
1 week ago
1
NRE when deleting ship in fleet editor with right-click menu.
#728
Khanage-jmc
closed
1 week ago
1
Tried to capture a mining station with a ground battle and everyone got DC'd from the host.
#727
RocketPuppy
opened
3 weeks ago
1
Game 35 - Flurry of one NRE while leaving Skirmish
#726
ShadowLotus232
opened
3 weeks ago
0
Game 35 - List of enemy task forces that aren't actually there in battle encounter screen
#725
ShadowLotus232
opened
3 weeks ago
1
Unable to resume turn execution, but both readied, unready button won't work
#724
ignifluous
opened
3 weeks ago
0
Game 35 NRE when starting skirmish battle
#723
ShadowLotus232
opened
3 weeks ago
0
Game 35 NRE when mousing over officer portraits
#722
ShadowLotus232
opened
3 weeks ago
0
Graphics.CopyTexture source and destination have different master texture limits on startup
#721
ShadowLotus232
opened
4 weeks ago
0
Out of the blue crash while in fleet editor
#720
ignifluous
opened
1 month ago
0
Seeker cones displaying incorrectly on testing range
#719
ignifluous
opened
1 month ago
1
System.IO.EndOfStreamException at Mirror.NetworkReader.ReadBytesSegment
#718
Raw227
opened
1 month ago
0
Trapped in Skirmish ;NRE at Game.SkirmishConquestHost+<CoroutineBuildReturnToConquestData>d__22.MoveNext () [0x00085] in D:\Projects\Unity\Nebulous Conquest\Assets\Source\Game\SkirmishConquestHost.cs:170
#717
Dargaribdus
closed
1 month ago
0
Game 34 - NRE on opening battle prompt
#716
ShadowLotus232
opened
1 month ago
0
Game 34 - Failed to spawn server object on turn execution
#715
ShadowLotus232
closed
1 month ago
1
Game 34 - Deserialization errors are much more frequent compared to before the merge
#714
ShadowLotus232
opened
1 month ago
1
Game 34 - No tracks of any kind when rejoining a game
#713
ShadowLotus232
opened
1 month ago
1
Game 34 - Nonexistent TGs showing up in TACSIT
#712
ShadowLotus232
opened
1 month ago
1
Constructing a ship causes the game to place it in a null position
#711
colepercy120
closed
1 month ago
0
Landing on a enemy planet freezes the game
#710
colepercy120
closed
1 month ago
0
Ship production orders don't go through when not hosting
#709
NaLeslie
closed
1 month ago
0
Ships refusing to move from unscheduled to fuel and repair booms
#708
NaLeslie
opened
1 month ago
0
NRE at `UnityEngine.UI.Selectable.FindSelectable`
#707
NaLeslie
opened
1 month ago
0
NRE at `Conquest.UI.GameSetup.NewGameNavyTab.ChangeShipDesignBuildCount`
#706
NaLeslie
opened
1 month ago
0
Berth schedule green time marker leaving the window
#705
SirPoopit
opened
1 month ago
0
Track list inconsistent zoom
#704
CrowX8
opened
1 month ago
0
Players not having correct colour in game setup chat
#703
NaLeslie
closed
1 month ago
0
Missile Defense Training doesn't fire missiles
#702
Krypticon
closed
1 month ago
0
On turn execution `Coroutine couldn't be started because the the game object 'Overall Progress' is inactive!`
#701
NaLeslie
closed
1 month ago
0
Logi: Loadout Editor Dreaded Red Text
#700
CrowX8
opened
1 month ago
0
NREs when trying to send a chat message in the game setup screen
#699
achilleasang
closed
1 month ago
0
Missile templates and colorblindness settings
#698
CrowX8
opened
1 month ago
1
Turn 1 Intercepts of Cargo Liners Result in Invalid Orders
#697
titowulk
closed
1 month ago
0
Game 33: Red text on merging 3 TFs - System.ArgumentException at Conquest.UI.FleetList.TacsitGroupItem.SortMembers
#696
ignifluous
closed
1 month ago
0
Abandon Pursuit doesn't work
#695
Dargaribdus
opened
1 month ago
0
During turn execution: Exception in `MessageHandler: NullReferenceException at Conquest.Stations.SpaceStation.HandleDockedChanged`
#694
NaLeslie
opened
1 month ago
0
NRE at `Conquest.UI.Windows.ChatContent.HandlePlayerAdded` when player hotjoins game
#693
NaLeslie
opened
1 month ago
0
NRE at `Conquest.Map.StarSystemObject.get_ScaledPosition` When exiting without saving from GAME SETUP screen
#692
NaLeslie
opened
1 month ago
2
NRE: NRE crashing game when reinforcing defender units.
#691
colepercy120
opened
1 month ago
0
Uncommandable Fleet Locks Game
#690
Dargaribdus
closed
1 month ago
0
Game 31 - Rejoining came consistently lacks critical information
#689
ShadowLotus232
closed
1 month ago
0
Game 31 - UI issue - can't see any ships in battle preparation screen
#688
ShadowLotus232
opened
1 month ago
0
Double clicking some strategic map tracks cause microsoft solitaire to happen after zooming in so far
#687
Phoenix51505
closed
1 month ago
1
integer overflow bug on all unloading shipments
#686
SirPoopit
closed
1 month ago
0
Game 31: Shipyard Prod. Manager glitched - ArgumentException, at Conquest.UI.Elements.ShipyardProductionStationItem.Set (Conquest.Stations.SpaceStation station, Conquest.UI.Windows.ShipyardProductionContent main)
#685
ignifluous
closed
1 month ago
1
Orders to be "EXECUTED UPON RECEIPT" show incorrect start dates.
#684
NaLeslie
closed
1 month ago
0
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