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Selecting tiles feels random. Sometimes the selection is working as expected. Sometimes it picks a smaller area. Sometimes it picks different tiles.
Tested on debian 12, gnome (43.9), X11, built in…
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### Tested versions
- Reproducible in: v4.3.beta2.official [b75f0485b], v4.2 and later
- Not Reproducible in: v3.5 and later
### System information
Windows 10 - v4.3.beta2.official [b75f0485…
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### Describe the project you are working on
Adding the ability to disable the checkerboard pattern in the tiles editor UI. As well as the ability to change the background color of the editors.
### D…
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When you press the tiles button in the editor, sometimes supertux will freeze up, and will cause the game to use _**all**_ of the remaining ram. the game is unable to be closed, and can only be closed…
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The Tiled Map Editor Manual should explain what it is better than what I can.
https://doc.mapeditor.org/en/stable/manual/worlds/
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```
I have been evaluating 2D game engines for the Android. So far I have notcied
that none of the engines support any standdard tile map formats.
One of the biggest tile map formats on the iPhone …
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I'm sorry for asking, but I wanted to try and edit the map, but couldn't find the editor, so how can I edit the maps?
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### Is your feature request related to a problem?
It is very difficult to make isometrics using assets like this in GameMaker [opengameart.org/content/isometric-64x64-outside-tileset](https://open…
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Just going off of what Josh left for us, the tile editor seems like an important thing to get done for now. As we know, we're going to have to:
Have square tiles:
Make sure that tiles can have differ…
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**Describe the bug**
Window corners become rounded or sharp randomly. Usually this happens when dragging or tiling windows.
**To Reproduce**
Steps to reproduce the behavior:
1. Apply the theme
…
ghost updated
4 weeks ago