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UI design and main goals of the tilemap feature:
- [x] Everything related to tilemaps must be hidden until we create a new tilemap layer using a new *Layer > New Tilemap Layer* menu option (in this…
dacap updated
22 hours ago
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_Is it a private platform specific feature? (i.e. would it break your NDA?)
Then please add your feature request in the corresponding extension repository!_
No
**Is your feature request related to …
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When the theme is set to Native, the background of the tilemap editor flashes, but also kind of becomes, various colors when the mouse leaves the editor area horizontally. The common colors seem to in…
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### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
The 4.0 TileMap, despite a lot of improvements, has still lot of issue…
groud updated
1 month ago
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### Tested versions
4.3.dev 2d0ee20ff
### System information
Windows 11
### Issue description
I created an empty project, imported a tileset PNG, created a new tileset, placed a few til…
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a user friendly way to describe tiles in a tileset could allow anyone to share their tiles
- [ ] need to name each tile (could use default names)
- [x] need a way to specify possible tiles that co…
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### Godot version
4.2 beta3
### System information
windows 10 vulkan
### Issue description
tileMap editor backgroud takes a long time in selecting shadow or light tiles...
This happens because …
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### Tested versions
- Reproducible in Versions 4.3 and 4.2.2, both using a TileMap and a TileMapLayer.
### System information
Windows 11 Godot 4.3 stable, compatibility mode
### Issue description…
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### Summary
We should add toggle-able mirror lines on the x and y axis that will cause any tiles painted to be echoed on the other half.
Particularly when making arcade multiplayer maps, having …
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### Describe the project you are working on
A procedurally generated 2D side-scrolling survival game.
### Describe the problem or limitation you are having in your project
Populating terrain …