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AcademySoftwareFoundation
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OpenPBR
Specification and reference implementation for the OpenPBR Surface shading model
Apache License 2.0
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Update title illustration.
#127
virtualzavie
closed
9 months ago
0
Update list of contributors.
#126
virtualzavie
closed
9 months ago
0
Mark reference improvements as future work
#125
jstone-lucasfilm
closed
9 months ago
0
Typo and bug fixes
#124
portsmouth
closed
9 months ago
2
typo fix
#123
portsmouth
closed
9 months ago
0
Replace transitive with associative
#122
portsmouth
closed
9 months ago
0
Improvements to the front page for release
#121
jstone-lucasfilm
closed
9 months ago
0
Improve framing of reference implementation
#120
jstone-lucasfilm
closed
9 months ago
0
Adding a section introducing and linking to the MaterialX reference
#119
portsmouth
closed
9 months ago
3
Mark the specification as not a draft anymore.
#118
virtualzavie
closed
9 months ago
0
Explain how fuzz normal depends on substrate normals
#117
portsmouth
closed
9 months ago
1
Remove coat_affects_X inputs from MaterialX
#116
portsmouth
closed
9 months ago
3
Refactor text according to physical ground truth policy
#115
portsmouth
closed
9 months ago
1
Set soft range for unbounded values
#114
virtualzavie
closed
9 months ago
2
Move open questions to a Future work section
#113
virtualzavie
closed
9 months ago
4
Clarify that the fuzz layer is index-matched with the ambient medium
#112
portsmouth
closed
9 months ago
1
Clarify that highlight is elongated along the tangent direction
#111
portsmouth
closed
9 months ago
2
Clarify handling of rays incident to the surface from the interior
#110
portsmouth
closed
2 months ago
3
Adjust recommended range for thin-film thickness
#109
virtualzavie
closed
9 months ago
1
Transmission depth and subsurface radius don't have suggested bounds
#108
virtualzavie
closed
8 months ago
5
Fuzz normal when layered on top of coat
#107
brechtvl
opened
9 months ago
3
Clarify details of fuzz model
#106
portsmouth
closed
9 months ago
4
Improvements to documentation of model inputs
#105
virtualzavie
closed
9 months ago
2
Ordering of the parameters
#104
virtualzavie
closed
9 months ago
1
Give concrete formula for coat layering model.
#103
portsmouth
closed
9 months ago
3
Fix attenuation of coated emission in MaterialX
#102
portsmouth
closed
10 months ago
1
Implement coat_ior_level and specular_ior_level in MaterialX
#101
portsmouth
closed
9 months ago
30
Dielectric priority?
#100
portsmouth
closed
5 months ago
2
Update the metadata section regarding versioning
#99
AdrienHerubel
closed
9 months ago
1
Add thin-walled subsurface logic to MaterialX graph
#98
portsmouth
closed
9 months ago
1
Improve MaterialX doc strings
#97
portsmouth
closed
10 months ago
1
Refine MaterialX node names in emission logic
#96
portsmouth
closed
9 months ago
2
Align MaterialX layering order with specification
#95
portsmouth
closed
10 months ago
1
Update subsurface inputs to MaterialX reference implementation
#94
portsmouth
closed
10 months ago
1
Update MaterialX input names to match specification
#93
portsmouth
closed
10 months ago
1
Refactoring MaterialX implementation to align more closely with the spec
#92
portsmouth
closed
10 months ago
3
Minor wording improvements in the introduction section.
#91
portsmouth
closed
10 months ago
0
Fix up F82 model wording
#90
portsmouth
closed
10 months ago
0
Fix typo (subsurface_radius -> subsurface_radius_scale)
#89
portsmouth
closed
10 months ago
0
Add notes about why a coat can darken an underlying surface
#88
peterkutz
closed
9 months ago
6
Definition of angle for F82
#87
natyh
closed
10 months ago
3
MaterialX implementation
#86
portsmouth
closed
11 months ago
1
Emission units
#85
anderslanglands
closed
1 month ago
30
Define unspecified BSDFs
#84
anderslanglands
closed
8 months ago
3
Spec version metadata
#83
anderslanglands
opened
11 months ago
5
Anisotropy parametrisation
#82
virtualzavie
closed
2 months ago
6
Should non-physical tinting affect lower layers?
#81
lukasstockner
opened
11 months ago
3
Handling of raytraced subsurface entry/exit bounces
#80
lukasstockner
opened
11 months ago
2
Implementing thin-film interference in combination with F82-tint metallic Fresnel
#79
lukasstockner
closed
2 months ago
3
Splitting specular_color between dielectric tint and metallic edge color
#78
lukasstockner
opened
11 months ago
2
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