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AlexKnauth
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hollowknight-autosplit-wasm
A cross-platform autosplitter for Hollow Knight that supports Windows, Mac, and Linux
MIT License
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Maggots, Little Baldurs, PoPR4DD
#99
AlexKnauth
closed
4 days ago
0
Manual splits mess up the per-split hit counts
#98
AlexKnauth
opened
2 weeks ago
0
Sometimes doesn't split on Oblobbles in P5
#97
AlexKnauth
opened
2 weeks ago
0
False Knight can wrongly split on a quit-out to Menu
#96
AlexKnauth
opened
3 weeks ago
0
Splits GreatHuskSentry, SpireBenchExit
#95
AlexKnauth
closed
1 month ago
0
Feature request: Spire Bench Exit (Transition), Great Husk Sentry (Killed)
#94
AlexKnauth
closed
1 month ago
1
KingsPass: FocusPassed, Rockfall, Spikes
#93
AlexKnauth
opened
1 month ago
0
register the variables on start
#92
AlexKnauth
closed
1 month ago
0
Add support for the pantheons
#91
amarakon
closed
1 month ago
10
Fix arena splits kills_decreased_by: is_game_state_non_menu
#90
AlexKnauth
closed
2 months ago
0
Aspid Arena can wrongly split on quit-out
#89
AlexKnauth
closed
2 months ago
0
Feature request: mid-room auto-splits for ILs such as Abyss Climb and PoP
#88
AlexKnauth
opened
2 months ago
0
Add comparison hits, delta hits, pb hits
#87
AlexKnauth
closed
2 months ago
0
Add segment hits
#86
AlexKnauth
closed
2 months ago
1
Allow Load-removed-time and Hits in the same run
#85
AlexKnauth
closed
2 months ago
1
Even set hits when it hasn't incremented
#84
AlexKnauth
closed
2 months ago
1
Hit-counter: Set the game time to hits repeatedly
#83
AlexKnauth
closed
2 months ago
0
unstable: timer_current_split_index
#82
AlexKnauth
closed
2 months ago
0
Feature request: measure Load-removed-time and Hits in the same run
#81
AlexKnauth
closed
2 months ago
2
read_string_object: process.read_vec
#80
AlexKnauth
closed
3 months ago
0
Crash during read_string_object, get_version_vec
#79
AlexKnauth
closed
3 months ago
0
Don't split too early on quit-outs: GruzMother, DreamGate, UnchainedHollowKnight
#78
AlexKnauth
closed
3 months ago
0
Preserve state on game restart
#77
AlexKnauth
closed
4 months ago
0
RandoWake as start triggers even in the middle of playing
#76
AlexKnauth
opened
4 months ago
0
State gets lost when closing and re-opening the game
#75
AlexKnauth
closed
4 months ago
0
Deal with either Legacy XML or ASR XML
#74
AlexKnauth
closed
4 months ago
0
Split OnObtainAllSkillsShuffleItem
#73
AlexKnauth
closed
4 months ago
0
Add OnObtainAllSkillsShuffleItem
#72
AlexKnauth
closed
4 months ago
2
Rewrite timer state update
#71
AlexKnauth
closed
4 months ago
0
Displays hits 0 when timer Ended and not yet reset
#70
AlexKnauth
closed
4 months ago
2
Add make json
#69
AlexKnauth
closed
4 months ago
0
How to install using LiveSplitOne
#68
menmoe
closed
4 months ago
6
Print setup logs before game is open
#67
AlexKnauth
closed
4 months ago
0
TransitionAfterSaveState: no dreamGate
#66
AlexKnauth
closed
6 months ago
0
Don't count DreamGates for TransitionAfterSaveState
#65
AlexKnauth
closed
6 months ago
2
Fix Dream-falling in Godseeker mode Atrium
#64
AlexKnauth
closed
6 months ago
0
Dream-falling in Godseeker mode Atrium
#63
AlexKnauth
closed
6 months ago
0
Split WhiteDefenderStatueUnlocked
#62
AlexKnauth
closed
6 months ago
1
Some of the new autosplits in 3.1.10
#61
AlexKnauth
closed
6 months ago
0
New autosplits in 3.1.10
#60
AlexKnauth
closed
6 months ago
0
Split OnObtainGhostRevek
#59
AlexKnauth
closed
6 months ago
0
Splits OnObtainGhostCloth, OnObtainGhostVespa
#58
AlexKnauth
closed
6 months ago
0
Tricky Ghost Splits
#57
AlexKnauth
closed
6 months ago
9
Split DgateKingdomsEdgeAcid
#56
AlexKnauth
closed
6 months ago
0
Initialize load-remover before timer running
#55
AlexKnauth
closed
6 months ago
0
Initialize pointers for load-remover before timer is running
#54
AlexKnauth
closed
6 months ago
0
Shoptimisation splits
#53
AlexKnauth
closed
6 months ago
0
Splits cleanup
#52
AlexKnauth
closed
6 months ago
0
Use recoilFrozen for inventory-knockback-cancels
#51
AlexKnauth
closed
7 months ago
0
Count inventory-knockback-cancels as hits
#50
AlexKnauth
closed
7 months ago
0
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