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Chailotl
/
osuve
Open-Source Unity Voxel Engine
GNU General Public License v3.0
46
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Are you accepting pull requests?
#22
TheDudeFromCI
opened
4 years ago
0
Texture Additions
#21
LucasLis
closed
5 years ago
1
Update mesh when destroying block
#20
Nolat
closed
5 years ago
8
Strangeness regarding World.GetBlock()
#19
Chailotl
opened
6 years ago
0
Sprite Atlas/Texture2DArray
#18
Chailotl
opened
6 years ago
1
Use Unity's built-in Vector3Int
#17
Chailotl
closed
6 years ago
3
Voxel occlusion culling
#16
Chailotl
opened
6 years ago
0
Instability at high (+6) view ranges
#15
Chailotl
opened
6 years ago
2
Surface terrain generation optimization
#14
Chailotl
closed
6 years ago
2
Randomized/natural textures
#13
Chailotl
closed
6 years ago
1
Better SSAO
#12
Chailotl
opened
6 years ago
0
Region system
#11
Chailotl
opened
6 years ago
0
Column system
#10
Chailotl
closed
6 years ago
1
Lighting system
#9
Chailotl
opened
6 years ago
0
Biome generation
#8
Chailotl
opened
6 years ago
0
Better default terrain generation
#7
Chailotl
opened
6 years ago
1
Structure generation
#6
Chailotl
opened
6 years ago
0
Save to and load from disk
#5
Chailotl
opened
6 years ago
0
Dynamic atlas
#4
Chailotl
opened
6 years ago
0
Better default tile texture
#3
Chailotl
closed
6 years ago
1
Empty chunks should have an air flag
#2
Chailotl
closed
6 years ago
1
Better chunk management
#1
Chailotl
closed
6 years ago
2