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CureCure
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bulletsharp
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contactTest positive but no manifolds found
#78
GoogleCodeExporter
opened
9 years ago
1
[PInvoke] Vehicles broken
#77
GoogleCodeExporter
closed
9 years ago
3
In a frame-dependent, fully elastic, glancing collision, BulletSharp appears not to conserve energy (large losses instead).
#76
GoogleCodeExporter
opened
9 years ago
1
Certain Collisions Are Ignored
#75
GoogleCodeExporter
closed
9 years ago
7
BulletSharp crashes with memory exceptions, P/Invoke missing code
#74
GoogleCodeExporter
closed
9 years ago
7
SharpDX
#73
GoogleCodeExporter
closed
9 years ago
4
(P/Invoke) MLCP Solvers
#72
GoogleCodeExporter
closed
9 years ago
3
ConeTwistConstraint trouble
#71
GoogleCodeExporter
opened
9 years ago
0
P/Invoke: Calling GetRotationalLimitMotor of 6DoF constraint causes crash in .NET2.0
#70
GoogleCodeExporter
closed
9 years ago
3
AccessViolationException on NearCallback event
#69
GoogleCodeExporter
closed
9 years ago
3
Freeze / AccessViolationException when calling CollisionShape.GetAabb()
#68
GoogleCodeExporter
closed
9 years ago
6
Massive StepSimulation() performance leak when running simulations in multiple threads
#67
GoogleCodeExporter
closed
9 years ago
3
Exception from DynamicsWorld.ContactTest() when running simulations in multiple threads
#66
GoogleCodeExporter
closed
9 years ago
3
Using CollisionFilterGroups with many multithreaded instances generates memoryAccessViolation on step simulation
#65
GoogleCodeExporter
closed
9 years ago
4
libclang can't detect base class
#64
GoogleCodeExporter
closed
9 years ago
1
Gravity is missing in KinematicCharacterController
#63
GoogleCodeExporter
closed
9 years ago
2
MatrixToBtTransform fix
#62
GoogleCodeExporter
opened
9 years ago
3
FatalExecutionEngineError
#61
GoogleCodeExporter
closed
9 years ago
4
Moving Kinematic object destroys collision relationships
#60
GoogleCodeExporter
opened
9 years ago
1
Had to disable HACD in order to build successfully
#59
GoogleCodeExporter
closed
9 years ago
5
double precision build errors
#58
GoogleCodeExporter
closed
9 years ago
2
How to compile BulletSharp with Ogre 1.7.3 under .net 4.0 ?
#57
GoogleCodeExporter
closed
9 years ago
14
Bulletsharp multithreaded collisions not working
#56
GoogleCodeExporter
closed
9 years ago
4
Multi threading seems to affect collision
#55
GoogleCodeExporter
closed
9 years ago
2
PersistentManifold.ContactProcessed missing?
#54
GoogleCodeExporter
closed
9 years ago
7
CollisionWorld.AllHitsRayResultCallback.HitPointWorld throws NullReferenceException
#53
GoogleCodeExporter
closed
9 years ago
4
AccessViolationException when DLL is build as Release
#52
GoogleCodeExporter
opened
9 years ago
2
DynamicsWorld::RemoveAction does not work (fix included)
#51
GoogleCodeExporter
closed
9 years ago
2
CharacterControllerInterface cannot be inherited
#50
GoogleCodeExporter
closed
9 years ago
2
CompoundShape.CalculatePrincipalAxisTransform does not return anything
#49
GoogleCodeExporter
closed
9 years ago
2
World.Gravity always returns Zero vector
#48
GoogleCodeExporter
closed
9 years ago
2
AccessViolationException in StepSimulation()
#47
GoogleCodeExporter
closed
9 years ago
4
'BulletSharp.ActionInterface' has no constructors defined
#46
GoogleCodeExporter
closed
9 years ago
5
Where to get 'BulletMultiThreaded' project for compile ??
#45
GoogleCodeExporter
closed
9 years ago
4
Align vectors to 16 bytes for SSE
#44
GoogleCodeExporter
opened
9 years ago
2
OverlappingPairCache causes duplicate keys exception in ObjectTable
#43
GoogleCodeExporter
closed
9 years ago
3
System.AccessViolationException in RigidBody::Orientation::get()
#42
GoogleCodeExporter
closed
9 years ago
7
Patch for Visual Studio 2012 solution and project
#41
GoogleCodeExporter
closed
9 years ago
3
stepSimulation -> AccessViolationException
#40
GoogleCodeExporter
closed
9 years ago
6
Memory leak in CollisionWorld.RayTest
#39
GoogleCodeExporter
closed
9 years ago
4
ContactTest not working due to repeated ObjectTable::Add calls throwing on duplicate keys. (Called in BroadphaseProxy ctor)
#38
GoogleCodeExporter
closed
9 years ago
3
SoftBodyHelpers.CreateTriMesh with Vector3[] parameter doesn't work correctly on XNA.
#37
GoogleCodeExporter
closed
9 years ago
2
Determinism
#36
GoogleCodeExporter
opened
9 years ago
4
Serialization
#35
GoogleCodeExporter
closed
9 years ago
2
HACD Support
#34
GoogleCodeExporter
closed
9 years ago
5
Fatal error on application exit after adding a KinematicCharacterController
#33
GoogleCodeExporter
closed
9 years ago
9
Unable to subclass StridingMeshInterface
#32
GoogleCodeExporter
opened
9 years ago
6
bulletsharp should have irrlichtlime added
#31
GoogleCodeExporter
opened
9 years ago
11
[Feature request] AllHitsResultCallback
#30
GoogleCodeExporter
closed
9 years ago
3
Contact Information problem
#29
GoogleCodeExporter
closed
9 years ago
3
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