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DaemonEngine
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daemonmap
Deprecated navmesh compiler for the Unvanquished game
https://unvanquished.net
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deprecate the daemonmap tool
#16
illwieckz
closed
1 year ago
1
skip navmesh generation on many situations
#15
illwieckz
opened
2 years ago
4
generate navmeshes on botclip surfaces
#14
illwieckz
opened
2 years ago
2
properly increase cell height when needed
#13
illwieckz
closed
1 year ago
3
Move agents properties into a configuration file + other
#12
ghost
closed
2 years ago
2
Metamorphdaemon
#11
ghost
closed
2 years ago
0
recast logs, cleanup, size fixes
#10
ghost
closed
2 years ago
0
daemonmap generates "executable" navmesh files
#9
ghost
opened
2 years ago
2
lighting bug making some surfaces invisible
#8
necessarily-equal
closed
2 years ago
2
allow generation of ducked humans
#7
ghost
closed
2 years ago
4
Update files from Unvanquished
#6
slipher
closed
2 years ago
0
very old navmesh gen lib
#5
ghost
closed
2 years ago
5
error: Could not build heightfield layers with chasm
#4
illwieckz
opened
3 years ago
2
some warnings to fix
#3
illwieckz
opened
5 years ago
0
new dæmonmap rebased on q3map2
#2
illwieckz
closed
5 years ago
6
Bug Fixes, new -hn flag
#1
Xecantur
closed
10 years ago
1