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DarioSamo
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libgens-sonicglvl
Level Editor for the PC version of Sonic Generations
http://forums.sonicretro.org/index.php?showtopic=27333
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Added more size previews to objects
#42
PTKay
closed
4 months ago
0
Add missing size previews to objects
#41
PTKay
closed
4 months ago
0
Update fbxsdk.txt to replace dead link.
#40
Ahremic
closed
1 year ago
0
Issue converting specific animations for Unleashed models using ModelFBX
#39
Branescan
opened
1 year ago
0
Havok Converter tags for Generations.
#38
TheExentist151
closed
1 year ago
0
Implement ghost export to fbx
#37
Sajidur78
closed
2 years ago
0
Update project configurations
#36
Sajidur78
closed
2 years ago
0
Box Volumes
#35
Melpontro
opened
2 years ago
0
test
#34
DarioSamo
closed
2 years ago
0
Add NO_PARKOUR tag for Lost World HavokConverter
#33
DeaTh-G
closed
2 years ago
0
Mario And Sonic rio 2016 (wii U)
#32
SouleaterLC
opened
2 years ago
0
Fix missing meshes issue in Havok Converter.
#31
blueskythlikesclouds
closed
3 years ago
0
Sonic GLVL Wii U should have a batch convert option.
#30
apple-pot99
closed
3 years ago
4
Consider Dual License under MIT?
#29
playmer
opened
3 years ago
7
Instancing level objects
#28
arsnyan
closed
2 years ago
2
Added some things.
#27
SWS90
closed
4 years ago
0
Project and Filter Updates
#26
crash5band
closed
4 years ago
0
Vert+ aspect view
#25
Muzzarino
opened
4 years ago
0
Qt custom build tool commands don't work properly if the solution has spaces in the absolute path
#24
DarioSamo
opened
4 years ago
0
Cannot compile SonicGlvl-multi
#23
crash5band
closed
4 years ago
7
MultiSetParamObject creation
#22
crash5band
closed
4 years ago
4
Add Release 2012 configuration for HavokConverter and a preprocessor definition for HAVOKCONVERTER_LOST_WORLD in Release 2012 configuration
#21
Sajidur78
closed
4 years ago
1
Support For Mario and Sonic At The Olympic Games Tokyo 2020 (Demo and Future Full Game).
#20
ChaoticFusion40
closed
4 years ago
0
Add support for saving materials in glvl's material editor
#19
Sajidur78
closed
4 years ago
3
Using Mario & Sonic at the Rio 2016 Olympic Games character model files on modelfbx
#18
TheDylanSang
opened
5 years ago
11
Sometimes, pacpack doesn't give .model or .material files
#17
TheDylanSang
closed
5 years ago
2
Add remainder of templates for Generations
#16
SKmaric
closed
2 years ago
2
Mouth stays in origin spot in Unleashed Sonic model converted with ModelFBX (in Unity)
#15
TorutheRedFox
opened
5 years ago
4
Whenever I click "Open Stage" it crashes
#14
TheSonicSmash
opened
6 years ago
0
Add TTF, OTF & kern.bin to pacpack
#13
ActualMandM
closed
6 years ago
2
modelfbx help
#12
wermio
opened
6 years ago
2
Support for Sonic Forces.
#11
KenzieMac130
closed
2 years ago
2
Quick fix for those who have DevkitPro Installed
#10
thesupersonic16
closed
6 years ago
0
Fix the example that was given
#9
ActualMandM
closed
7 years ago
0
Vertex Colors from modelfbx don't work correctly in 3DS Max 2017
#8
ActualMandM
closed
7 years ago
1
ModelFBX - Animation Files are all corrupted
#7
Morphexe
closed
7 years ago
3
Having Trouble With Hedgehog Converter.
#6
Sajidur78
closed
7 years ago
1
Cannot load levels if System32 is not the first entry in Path
#4
Radfordhound
opened
8 years ago
5
https://software.intel.com/sites/havok/en/ is no longer available.
#3
Voxel9
closed
8 years ago
2
Usage of size_t for file addresses by LibGens
#2
NotKit
opened
8 years ago
0
Allow Qt5 port to compile and run under Linux
#1
NotKit
closed
9 years ago
0