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DemoProductions
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fighter
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Player's ko or death collider
#55
ghost
opened
8 years ago
1
Add death animation. Solution is a little bit hacky for now and will …
#54
ghost
closed
8 years ago
0
thrown animation called twice
#53
ghost
closed
8 years ago
0
PlayerMovement to Player
#52
ghost
opened
8 years ago
0
Add death animation
#51
flip40
closed
8 years ago
1
Add proper player death effect
#50
flip40
closed
8 years ago
1
Add jump sprites and animation
#49
flip40
closed
8 years ago
8
update animations, scene, camera movement
#48
flip40
closed
8 years ago
0
Rename kick to neutral heavy. Will need to make sure that I didn't mi…
#47
ghost
closed
8 years ago
17
Add camera movement
#46
flip40
opened
8 years ago
5
Add recovery time to missed attacks
#45
flip40
opened
8 years ago
3
Feature hurtboxmanager
#44
flip40
closed
8 years ago
2
improve raycasting and physics
#43
flip40
closed
8 years ago
0
Fix player gravity
#42
flip40
closed
8 years ago
2
Raycast hitting player it is cast from
#41
ghost
closed
8 years ago
7
Remove extra prefab folder
#40
flip40
closed
8 years ago
0
Abstract spawn locations
#39
flip40
opened
8 years ago
0
swapped player positions, players face center of screen
#38
flip40
closed
8 years ago
0
HitBoxManager to handle different moves
#37
ghost
closed
8 years ago
5
Neutral heavy empty prefabs
#36
ghost
closed
8 years ago
3
Bug playerontopplayer
#35
ghost
closed
8 years ago
1
Add or improve controller support
#34
flip40
opened
8 years ago
0
Option to reload the scene for debugging purposes
#33
ghost
closed
8 years ago
2
Using a joystick or controller
#32
ghost
closed
8 years ago
5
new anims, new hitboxes, editor script
#31
flip40
closed
8 years ago
0
Healthbar - color change depending on health
#30
ghost
closed
8 years ago
3
Sanji neutral light attack animation and hitbox
#29
ghost
closed
8 years ago
2
Prepare new kick and run animations
#28
flip40
closed
8 years ago
1
Add hurtboxes
#27
flip40
closed
8 years ago
0
First map
#26
ghost
closed
8 years ago
1
Healthbar look/feel
#25
ghost
closed
8 years ago
3
Feature hpbarbothplayers
#24
ghost
closed
8 years ago
1
Healthbar Prefab broken
#23
flip40
closed
8 years ago
2
Project files organization
#22
ghost
opened
8 years ago
6
Feature attackdamageplayers
#21
ghost
closed
8 years ago
3
Input axis is not set up (but it appears to be set up)
#20
ghost
closed
8 years ago
4
Movesets
#19
flip40
opened
8 years ago
3
Merge fix and gravity fix
#18
flip40
closed
8 years ago
2
Rename "kick" to "neutral heavy"
#17
flip40
closed
8 years ago
5
Thoughts on animations we can use
#16
ghost
closed
8 years ago
0
add knockback based on kick
#15
flip40
closed
8 years ago
1
Knockback determined by attack
#14
flip40
closed
8 years ago
0
Attacks damage players
#13
flip40
closed
8 years ago
3
hp bar for both players
#12
flip40
closed
8 years ago
3
fixed double jump, removed jumpdelta and time
#11
flip40
closed
8 years ago
0
Feature separate attack
#10
flip40
closed
8 years ago
0
enhancement issue test
#9
flip40
closed
8 years ago
2
Holding the jump button makes the player jump twice
#8
ghost
closed
8 years ago
2
A player gets stuck if the player is on top of another player
#7
ghost
closed
8 years ago
13
Possiblefeature/healthbar
#6
ghost
closed
8 years ago
0
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