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Driftwood2D
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Driftwood
Driftwood 2D Tiling Game Engine and Development Suite
http://tileengine.org/
MIT License
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Remove Python < 3.5 support?
#113
seisatsu
closed
7 years ago
4
Remove TPS support
#112
pmer
closed
7 years ago
8
Crash from cache purging in-use resources
#111
pmer
closed
7 years ago
3
Tile entities use bounding boxes
#110
pmer
opened
7 years ago
1
Pixel-mode diagonal movement
#109
pmer
closed
7 years ago
2
Widget: Don't terminate fonts on widget terminate
#108
pmer
closed
7 years ago
6
Support opening a database during runtime.
#107
seisatsu
closed
7 years ago
0
Make sure underscores are used consistently in method and variable names.
#106
seisatsu
opened
7 years ago
2
Replace "zoom multiplier" concept with explicit "exact logical size" concept
#105
pmer
closed
7 years ago
1
WARNING: Tick: unregister: attempt to unregister nonexistent callback: __rumble_callback
#104
pmer
closed
7 years ago
1
Release an EXE for Windows.
#103
seisatsu
closed
7 years ago
4
Fix and continue work on Blue game.
#102
seisatsu
closed
7 years ago
4
Entity continues walking after exit in tile mode.
#101
seisatsu
closed
7 years ago
1
Lazy exits broken in tile mode under specific circumstance.
#100
seisatsu
closed
7 years ago
0
Unknown entity collision breaking condition in tile mode.
#99
seisatsu
closed
7 years ago
1
Walking in pixel mode stutters when interact key is held.
#98
seisatsu
closed
7 years ago
5
Initialize some window settings in Python
#97
pmer
closed
7 years ago
7
Auto-regulate ticks per second
#96
pmer
closed
7 years ago
10
Support changing speed of pixel-mode entities.
#95
seisatsu
closed
7 years ago
2
Pixel collisions
#94
seisatsu
closed
7 years ago
0
Split player settings and author settings
#93
pmer
closed
7 years ago
12
Bump the player when running into a corner if that will get them unstuck
#92
pmer
opened
7 years ago
12
Allow entities of any size
#91
pmer
opened
7 years ago
16
Support diagonal movement in pixel mode.
#90
seisatsu
closed
7 years ago
3
In-game developer console
#89
seisatsu
closed
7 years ago
5
--nohalt and --dbroot command line options
#88
seisatsu
closed
7 years ago
0
Crop entities to area
#87
pmer
closed
7 years ago
2
Face a different direction without walking.
#86
seisatsu
closed
7 years ago
1
User's Manual
#85
seisatsu
closed
7 years ago
2
Clear every frame to black before drawing
#84
pmer
closed
7 years ago
4
_terminate() widgets on reset() and kill()
#83
pmer
closed
7 years ago
0
Small WidgetManager refactor
#82
pmer
closed
7 years ago
3
Clean up duplicate code in WidgetManager
#81
seisatsu
closed
7 years ago
3
Segfault introduced in commit
#80
seisatsu
closed
7 years ago
2
Bizarre invalid texture issue occurring in AreaManager between __prepare_frame() and __build_frame()
#79
seisatsu
closed
7 years ago
1
__del__ can't be trusted, manual unwind needed
#78
seisatsu
closed
7 years ago
1
JSON Databases
#77
seisatsu
closed
7 years ago
1
FrameManager
#76
seisatsu
closed
7 years ago
3
Edges of area not cleared when area rumbling
#75
pmer
closed
7 years ago
5
AttributeError: 'Tilemap' object has no attribute 'manager'
#74
pmer
closed
7 years ago
1
Horrid CPU leak in stdlib flicker code
#73
seisatsu
closed
8 years ago
4
Different GIDs needed by animation "members" and tile map.
#72
seisatsu
closed
7 years ago
1
on_enter vs on_focus
#71
seisatsu
closed
8 years ago
1
Segfault on Mix_FreeMusic
#70
seisatsu
closed
7 years ago
3
Cache post-constructed objects
#69
pmer
closed
8 years ago
0
Interact doesn't work on NPC until after it tries to move.
#68
seisatsu
closed
8 years ago
1
Make widgets move with the window.
#67
seisatsu
closed
7 years ago
1
Don't double open the same font at the same size.
#66
seisatsu
closed
8 years ago
0
Center Widgets
#65
seisatsu
closed
7 years ago
1
Slow Text
#64
seisatsu
opened
8 years ago
4
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